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Why the hate for complexity?
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<blockquote data-quote="ParanoydStyle" data-source="post: 7587033" data-attributes="member: 6984451"><p>Wow am I ever mortified to have prefaced my rant with "okay, here's some real talk from a professional game developer and publisher" and having my rant followed by Jonathan <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(:" title="Smile (:" data-smilie="1"data-shortname="(:" />)<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />ING) Tweet. I never realized there was such a thing as a tough act to precede!</p><p></p><p>Edit: new forum rule Jonathan Tweet can post as many times consecutively as he wants.</p><p></p><p></p><p></p><p>Oh, I imagine (I sometimes forget the sheer amount of content 2E had because I was 14 in 2000 when 3E came out). As far as I know, your team were the guys who got rid of THAC0, though and for that alone you are <strong>golden</strong>. IMO, the death of THAC0 was the most important single step ever made towards improving the playability of <em>Dungeons & Dragons</em>. Seriously you made my favorite edition of D&D, it is surreal just to be talking to you.</p></blockquote><p></p>
[QUOTE="ParanoydStyle, post: 7587033, member: 6984451"] Wow am I ever mortified to have prefaced my rant with "okay, here's some real talk from a professional game developer and publisher" and having my rant followed by Jonathan (:):):):)ING) Tweet. I never realized there was such a thing as a tough act to precede! Edit: new forum rule Jonathan Tweet can post as many times consecutively as he wants. Oh, I imagine (I sometimes forget the sheer amount of content 2E had because I was 14 in 2000 when 3E came out). As far as I know, your team were the guys who got rid of THAC0, though and for that alone you are [B]golden[/B]. IMO, the death of THAC0 was the most important single step ever made towards improving the playability of [I]Dungeons & Dragons[/I]. Seriously you made my favorite edition of D&D, it is surreal just to be talking to you. [/QUOTE]
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