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Why the hatred towards FRCS?
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<blockquote data-quote="Numion" data-source="post: 16437" data-attributes="member: 124"><p>I think that part of the hatred for FR is due to the books, or the fact that these books are added to the FR 'canon'. So we have lots of stupid things written by bad writers added to a world that's meant for gaming. </p><p></p><p>This results in villains who always lose and superhero goodguys. Worst of all must be by Greenwood himself. </p><p></p><p>Another might be the fact that FR is so detailed in the many supplements that have been released. Detail per se are not bad, since you use what you want and leave out the rest. But this has lead to an overall inflation of power when every designer has wanted 'leave his mark' on FR and done something special with it. (Like usually adding another high level mage to the setting or something.)</p><p></p><p>All things said FR is still the best campaign setting for me in 3e. The bad guys have been rationalized (Red Wizards, yeah!) and they are no longer are comicbookish (ok, some are. Yet another coven of evil liches? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). The production values are the best I've seen. The best thing is that I get so many adventure ideas from the FRCS that I'm not going to run out anytime soon.</p><p></p><p>The points about the high-level NPCs or high-level mages galore are really moot for me. I use what I like, and discard the rest. I can see though that beginning DMs might have problem with this, but then again GH was meant to be the world for beginners.</p></blockquote><p></p>
[QUOTE="Numion, post: 16437, member: 124"] I think that part of the hatred for FR is due to the books, or the fact that these books are added to the FR 'canon'. So we have lots of stupid things written by bad writers added to a world that's meant for gaming. This results in villains who always lose and superhero goodguys. Worst of all must be by Greenwood himself. Another might be the fact that FR is so detailed in the many supplements that have been released. Detail per se are not bad, since you use what you want and leave out the rest. But this has lead to an overall inflation of power when every designer has wanted 'leave his mark' on FR and done something special with it. (Like usually adding another high level mage to the setting or something.) All things said FR is still the best campaign setting for me in 3e. The bad guys have been rationalized (Red Wizards, yeah!) and they are no longer are comicbookish (ok, some are. Yet another coven of evil liches? :)). The production values are the best I've seen. The best thing is that I get so many adventure ideas from the FRCS that I'm not going to run out anytime soon. The points about the high-level NPCs or high-level mages galore are really moot for me. I use what I like, and discard the rest. I can see though that beginning DMs might have problem with this, but then again GH was meant to be the world for beginners. [/QUOTE]
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Why the hatred towards FRCS?
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