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Why the hatred towards FRCS?
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<blockquote data-quote="Renshai" data-source="post: 17479" data-attributes="member: 1061"><p><strong>FR</strong></p><p></p><p></p><p></p><p>See, that comment is so ridiculous. Does the Dungeons & Dragons game have to stop at 10th level? Does it even stop at 20th? No. The game was meant to reach Epic levels. To call people who enjoy that kind of play munchkins is insulting, and just plain narrow. In most Dungeons and Dragons settings(published or not) there are hundreds of thousands of magic items out there. 9 levels of Divine Spells, 9 levels of Arcane spells. These items and spells did not create themselves. They were created by characters that reached what you call munchkin levels. Their had to be movers and shakers out there for a standard D&D game to have the current status quo. </p><p></p><p></p><p></p><p></p><p> </p><p>I don’t know about you, but when my players are crawling around in a dungeon somewhere, the placement of the Troll Mountains on the world does not come into play. Besides, the so called “illogical” geography is the direct result of the raising of Evermeet. An act that caused geographical problems all over Abeir-Toril. The statement above is a perfect example of someone judging something that they really don’t know much about. </p><p></p><p>Power inflating feats? The feats are no different from the ones placed in any Dungeons and Dragons supplement. I’ve been running them since the FR Playtest and their have been NO game problems with balance. I’m running a core adventure right now (Return to the Temple of Elemental Evil) and the Forgotten Realms characters are having a very hard time of it. A perfect example that the feats and prestige classes are in balance. Have you run any long term games in FR 3E? If not, how do you know that the material for 3E FR is not balanced? You can only find out if a certain class or feat doesn’t work by trying it “in game”.</p><p></p><p>The pantheon is fine. We are talking about a fantasy setting where pantheons and gods shift with rise and fall of heroes and dark villains that aspire to godhood. Our own world has hundreds of pantheons…. Not very realistic I guess? </p><p></p><p></p><p>Ren</p></blockquote><p></p>
[QUOTE="Renshai, post: 17479, member: 1061"] [b]FR[/b] See, that comment is so ridiculous. Does the Dungeons & Dragons game have to stop at 10th level? Does it even stop at 20th? No. The game was meant to reach Epic levels. To call people who enjoy that kind of play munchkins is insulting, and just plain narrow. In most Dungeons and Dragons settings(published or not) there are hundreds of thousands of magic items out there. 9 levels of Divine Spells, 9 levels of Arcane spells. These items and spells did not create themselves. They were created by characters that reached what you call munchkin levels. Their had to be movers and shakers out there for a standard D&D game to have the current status quo. I don’t know about you, but when my players are crawling around in a dungeon somewhere, the placement of the Troll Mountains on the world does not come into play. Besides, the so called “illogical” geography is the direct result of the raising of Evermeet. An act that caused geographical problems all over Abeir-Toril. The statement above is a perfect example of someone judging something that they really don’t know much about. Power inflating feats? The feats are no different from the ones placed in any Dungeons and Dragons supplement. I’ve been running them since the FR Playtest and their have been NO game problems with balance. I’m running a core adventure right now (Return to the Temple of Elemental Evil) and the Forgotten Realms characters are having a very hard time of it. A perfect example that the feats and prestige classes are in balance. Have you run any long term games in FR 3E? If not, how do you know that the material for 3E FR is not balanced? You can only find out if a certain class or feat doesn’t work by trying it “in game”. The pantheon is fine. We are talking about a fantasy setting where pantheons and gods shift with rise and fall of heroes and dark villains that aspire to godhood. Our own world has hundreds of pantheons…. Not very realistic I guess? Ren [/QUOTE]
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