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Why the hatred towards FRCS?
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<blockquote data-quote="Renshai" data-source="post: 19114" data-attributes="member: 1061"><p>Henry wrote:</p><p></p><p></p><p>Indeed, they were the first setting in print to get this treatment, but the Epic Level Rules were already in development. As we saw from handouts during GenCon 2000. Also remember, Mordenakinen was listed as being 20+ in the Living Greyhawk RPGA Book. The rules were also in development because of the new Deities and Demigods, as much as the FRCS. Since the days of the old Basic Rules when characters were striving for 36th level and then Godhood, people have been wanting to play truly epic level characters. </p><p></p><p></p><p></p><p>You see, I disagree. Those things do not drive the plot of campaigns I run in the Forgotten Realms, nor do they have to drive the plots of another DM’s campaign. Now I’m not talking about getting rid of all the Chosen or Elminster, but rather treating them as a non-issue. Their history’s and plans only drive your campaign and define it if you allow it to. In the middle of the Western Heartlands, in a campaign where the PCs are waging a way against the growing Gnoll Tribes they don’t make a bit of difference. ( an example of a previous campaign). I think many people “think” that the things you mentioned above define the setting and therefore think that if they can’t run a campaign which doesn’t utilize Elminster/Chosen in some way, their game won’t “feel like the Realms”. I look back over more than ten years of gaming there, and how little any of the so called Movers and Shakers have affected my campaign. </p><p></p><p> </p><p></p><p></p><p>Very true, but really… When you are sitting down to write our your own FR campaign or just run an adventure, the Epic Level Characters should never cross your mind, if they do then you are focusing too much on what they might do and not what your player characters might do. </p><p></p><p></p><p></p><p>Ren</p></blockquote><p></p>
[QUOTE="Renshai, post: 19114, member: 1061"] Henry wrote: Indeed, they were the first setting in print to get this treatment, but the Epic Level Rules were already in development. As we saw from handouts during GenCon 2000. Also remember, Mordenakinen was listed as being 20+ in the Living Greyhawk RPGA Book. The rules were also in development because of the new Deities and Demigods, as much as the FRCS. Since the days of the old Basic Rules when characters were striving for 36th level and then Godhood, people have been wanting to play truly epic level characters. You see, I disagree. Those things do not drive the plot of campaigns I run in the Forgotten Realms, nor do they have to drive the plots of another DM’s campaign. Now I’m not talking about getting rid of all the Chosen or Elminster, but rather treating them as a non-issue. Their history’s and plans only drive your campaign and define it if you allow it to. In the middle of the Western Heartlands, in a campaign where the PCs are waging a way against the growing Gnoll Tribes they don’t make a bit of difference. ( an example of a previous campaign). I think many people “think” that the things you mentioned above define the setting and therefore think that if they can’t run a campaign which doesn’t utilize Elminster/Chosen in some way, their game won’t “feel like the Realms”. I look back over more than ten years of gaming there, and how little any of the so called Movers and Shakers have affected my campaign. Very true, but really… When you are sitting down to write our your own FR campaign or just run an adventure, the Epic Level Characters should never cross your mind, if they do then you are focusing too much on what they might do and not what your player characters might do. Ren [/QUOTE]
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