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Why the hatred towards FRCS?
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<blockquote data-quote="CRGreathouse" data-source="post: 20614" data-attributes="member: 474"><p>Yes, I've tried. I usually end up bulldozing whole areas and redoing it... it works, but it's inelegant.</p><p></p><p></p><p></p><p>It's not that there are high-level NPCs, it's how many and how widespread. I can't have any wide-reaching, world-changing events determinded by my PCs without either:</p><p>* Being on super-epic levels (30+)</p><p>* Bending realism by having *none* of the NPCs react.</p><p></p><p></p><p></p><p>It's not the high-level NPcs, it's the fact that even merchants and city guards are higher level. A typical soldier in the DMG is a War1; in FR, I've seen "typical" soldiers as high as Ftr5 (Lords of Darkness, page ??). When a single rank-and-file soldier can beat the snot out of your whole group, you don't usually feel heroic - or at lerast my players don't.</p><p></p><p></p><p></p><p>The deeds, which is the very problem. When world-changing events must logically be handled by a number of competing high-level NPCs, the players don't do much, despite reaching (reasonably) high levels.</p><p></p><p></p><p></p><p></p><p>Well, I'm glad they worked for you. In my excperience, it's noticibly off, though admitedly not something beyond a little tweaking.</p><p></p><p></p><p></p><p>I agree with you on this point; that's why I stay away from published campaign settings! (Except as source material, obviously.)</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 20614, member: 474"] Yes, I've tried. I usually end up bulldozing whole areas and redoing it... it works, but it's inelegant. It's not that there are high-level NPCs, it's how many and how widespread. I can't have any wide-reaching, world-changing events determinded by my PCs without either: * Being on super-epic levels (30+) * Bending realism by having *none* of the NPCs react. It's not the high-level NPcs, it's the fact that even merchants and city guards are higher level. A typical soldier in the DMG is a War1; in FR, I've seen "typical" soldiers as high as Ftr5 (Lords of Darkness, page ??). When a single rank-and-file soldier can beat the snot out of your whole group, you don't usually feel heroic - or at lerast my players don't. The deeds, which is the very problem. When world-changing events must logically be handled by a number of competing high-level NPCs, the players don't do much, despite reaching (reasonably) high levels. Well, I'm glad they worked for you. In my excperience, it's noticibly off, though admitedly not something beyond a little tweaking. I agree with you on this point; that's why I stay away from published campaign settings! (Except as source material, obviously.) [/QUOTE]
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Why the hatred towards FRCS?
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