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Why the hatred towards FRCS?
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<blockquote data-quote="CRGreathouse" data-source="post: 20653" data-attributes="member: 474"><p>First, thanks for not flaming... I'd much rather have a calm discussion where we can learn from eac other's views than a shouting match.</p><p></p><p>The realism problem for me isn't that NPCs would be diving all over the world's problems, trying to fix them. For me, it's that no one is taking advantage of it. When huge, world-moving events happen, many people would want to be involved for purely selfish reasons; the PCs would be crowded out.</p><p></p><p>I'd comment on the Temple, but I don't have it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p></p><p></p><p>If they feel heroic, that's great - but mine don't. Again, it varies from group to group. The realism problem is mostly on the DM's end; the heroism problem is mostly on the PC's end.</p><p></p><p></p><p></p><p>I agree that these are the two most common reasons people dislike FR, at the most basic level.</p><p></p><p>A. While I'll take a lot of flack from GH fans, I *like* what happened to GH when Wizards stopped supporting it seperatly. Now it's less of a world and more of a world-building kit; great for homebrew. I certainly don't hold this against FR.</p><p></p><p>B. The players don't feel very much like heroes when I use extravagant excuses to keep NPCs out, and they don't feel like heroes at all when I give in to "realism" (verisimilitude?) and have the NPCs pour in.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 20653, member: 474"] First, thanks for not flaming... I'd much rather have a calm discussion where we can learn from eac other's views than a shouting match. The realism problem for me isn't that NPCs would be diving all over the world's problems, trying to fix them. For me, it's that no one is taking advantage of it. When huge, world-moving events happen, many people would want to be involved for purely selfish reasons; the PCs would be crowded out. I'd comment on the Temple, but I don't have it. :( If they feel heroic, that's great - but mine don't. Again, it varies from group to group. The realism problem is mostly on the DM's end; the heroism problem is mostly on the PC's end. I agree that these are the two most common reasons people dislike FR, at the most basic level. A. While I'll take a lot of flack from GH fans, I *like* what happened to GH when Wizards stopped supporting it seperatly. Now it's less of a world and more of a world-building kit; great for homebrew. I certainly don't hold this against FR. B. The players don't feel very much like heroes when I use extravagant excuses to keep NPCs out, and they don't feel like heroes at all when I give in to "realism" (verisimilitude?) and have the NPCs pour in. [/QUOTE]
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Why the hatred towards FRCS?
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