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General Tabletop Discussion
*TTRPGs General
Why the lack of 3rd party adventures
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<blockquote data-quote="Hussar" data-source="post: 2876054" data-attributes="member: 22779"><p>One of the problems is, even though you may be using a third party adventure, your players are still using WOTC books.</p><p></p><p>I've been playing the World's largest Dungeon for the last year. Everything in there is 100% SRD. Yet, my adventuring group consists of a Favoured Soul, a Goliath, a monk/paladin, a warmage and a halfling roge. 1 character out of 5 is OGL. This completely changes the feel of the adventure. If you run a d20 adventure more or less "as is", then the players aren't going to interact with anything that remotely looks like them. </p><p></p><p>I too would love to see the SRD given some loving. Or, even better, for the D20 publishers to contribute to the SRD so that other companies can start cross feeding. If classes from Arcana Unearthed, say, were available in the SRD, then you could have AU classes in an adventure. Means that adventures could be an awful lot more interesting without having to reinvent the wheel every time.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2876054, member: 22779"] One of the problems is, even though you may be using a third party adventure, your players are still using WOTC books. I've been playing the World's largest Dungeon for the last year. Everything in there is 100% SRD. Yet, my adventuring group consists of a Favoured Soul, a Goliath, a monk/paladin, a warmage and a halfling roge. 1 character out of 5 is OGL. This completely changes the feel of the adventure. If you run a d20 adventure more or less "as is", then the players aren't going to interact with anything that remotely looks like them. I too would love to see the SRD given some loving. Or, even better, for the D20 publishers to contribute to the SRD so that other companies can start cross feeding. If classes from Arcana Unearthed, say, were available in the SRD, then you could have AU classes in an adventure. Means that adventures could be an awful lot more interesting without having to reinvent the wheel every time. [/QUOTE]
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General Tabletop Discussion
*TTRPGs General
Why the lack of 3rd party adventures
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