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Why the Modern D&D variants will not attract new players
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<blockquote data-quote="nedjer" data-source="post: 5347639" data-attributes="member: 83796"><p>Just cast a short anecdote into the 'crucible'.</p><p></p><p>One system I played with came upon the 'problem' of simultaneous magical effects, i.e. what happens when you chuck a spell into an on-going magical effect or two spells go off at once. The answer I always got was can't happen, doesn't happen. The effects are either sequential or seperate.</p><p></p><p>I then sat down one night to play a light, not lite, system where a magical effect overlapped with a spellcasting, i.e. the area, (occupied by fur wrapped henchdudes), was being blasted with frost while a wall of thorns appeared. I expected the usual, i.e. the frost has its effect and the wall of thorns has its seperate effect.</p><p></p><p>Instead, the GM says 'what do you think would happen?'. Quick suggestions included the thorns get frosted over. The GM says 'right: it's a wall of sharp icicles now - looks brittle'. Some 'idiot' <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> can't resist and the wall soon explodes all over the room. Icicles embedded in everyone.</p><p></p><p>The PCs pick themselves up, do some healing and realise they're on their last legs. They leave the 'dungeon' and a week later are offered a contract to investigate the murder of ten 'henchdudes' - all found dead with circular puncture wounds. No sign of any weapons or what type weapon was used. Though some of the wounds contained tiny fragments of thorns . . .</p><p></p><p>So far as I can tell, there's no computer game or rule set capable of what the GM pulled off there - and it practically teleported me back to what play was like when we were working with that Basic Set years before.</p></blockquote><p></p>
[QUOTE="nedjer, post: 5347639, member: 83796"] Just cast a short anecdote into the 'crucible'. One system I played with came upon the 'problem' of simultaneous magical effects, i.e. what happens when you chuck a spell into an on-going magical effect or two spells go off at once. The answer I always got was can't happen, doesn't happen. The effects are either sequential or seperate. I then sat down one night to play a light, not lite, system where a magical effect overlapped with a spellcasting, i.e. the area, (occupied by fur wrapped henchdudes), was being blasted with frost while a wall of thorns appeared. I expected the usual, i.e. the frost has its effect and the wall of thorns has its seperate effect. Instead, the GM says 'what do you think would happen?'. Quick suggestions included the thorns get frosted over. The GM says 'right: it's a wall of sharp icicles now - looks brittle'. Some 'idiot' :o can't resist and the wall soon explodes all over the room. Icicles embedded in everyone. The PCs pick themselves up, do some healing and realise they're on their last legs. They leave the 'dungeon' and a week later are offered a contract to investigate the murder of ten 'henchdudes' - all found dead with circular puncture wounds. No sign of any weapons or what type weapon was used. Though some of the wounds contained tiny fragments of thorns . . . So far as I can tell, there's no computer game or rule set capable of what the GM pulled off there - and it practically teleported me back to what play was like when we were working with that Basic Set years before. [/QUOTE]
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