Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why the Modern D&D variants will not attract new players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 5350761" data-attributes="member: 22779"><p>Yah, but yer weird. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p>One of the main skills in running a good 1e game is knowing what rules *not* to use. Like all of these. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>I suspect the publishers would very much like it if all the tinkers stopped plying their trade and left design-level stuff to the paid professionals. However, we charter members of the tinkerers union aren't about to do any such thing. That said, we're easy enough to please - all we ask for is two things: a) a playable framework, and b) get out of the way.</p><p></p><p>Lanefan[/QUOTE]</p><p></p><p>True, but, you've had things your way for almost thirty years. If you want tinker games, there's a bajillion of them out there for you. Why complain when the ball FINALLY comes over to our side of the court? </p><p></p><p>The problem with the "playable framework" is that it results in games that, for non-tinkers, become nothing but headaches. I don't want a toy, I want a game. I have zero interest in reworking rules. I really don't. Not anymore. There are too many games out there to bother trying to rebuild one to do something that another game does better in the first place.</p><p></p><p>So, let us have this one. Let the non-tinkers have at least one version of D&D that we can play and not have to worry about playing amateur game designer.</p><p></p><p></p><p></p><p>Yes, you can take that long to make a character in those systems. But, it certainly doesn't have to. It only takes that long in 3e D&D if you start allowing a bunch of material beyond core. Stick to core and a character is built in 30 minutes or so.</p><p></p><p>And, I would say that character creation taking "at least two weeks" is possibly idiosyncratic to your particular table.</p><p>[/QUOTE]</p>
[QUOTE="Hussar, post: 5350761, member: 22779"] Yah, but yer weird. :p :D :D [/quote] One of the main skills in running a good 1e game is knowing what rules *not* to use. Like all of these. :) I suspect the publishers would very much like it if all the tinkers stopped plying their trade and left design-level stuff to the paid professionals. However, we charter members of the tinkerers union aren't about to do any such thing. That said, we're easy enough to please - all we ask for is two things: a) a playable framework, and b) get out of the way. Lanefan[/QUOTE] True, but, you've had things your way for almost thirty years. If you want tinker games, there's a bajillion of them out there for you. Why complain when the ball FINALLY comes over to our side of the court? The problem with the "playable framework" is that it results in games that, for non-tinkers, become nothing but headaches. I don't want a toy, I want a game. I have zero interest in reworking rules. I really don't. Not anymore. There are too many games out there to bother trying to rebuild one to do something that another game does better in the first place. So, let us have this one. Let the non-tinkers have at least one version of D&D that we can play and not have to worry about playing amateur game designer. Yes, you can take that long to make a character in those systems. But, it certainly doesn't have to. It only takes that long in 3e D&D if you start allowing a bunch of material beyond core. Stick to core and a character is built in 30 minutes or so. And, I would say that character creation taking "at least two weeks" is possibly idiosyncratic to your particular table. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why the Modern D&D variants will not attract new players
Top