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General Tabletop Discussion
*TTRPGs General
Why the Modern D&D variants will not attract new players
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<blockquote data-quote="Lanefan" data-source="post: 5351708" data-attributes="member: 29398"><p>Two, in fact. Working on a third as we speak. Thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ::takes a bow:: First long one: 6 players started it. Of those, three were still in at the end; and a total (including these) of 19 players were in for at least one session. It was a multi-party campaign.</p><p></p><p>Second long one: 3 started, of which 1.5* were in at the end; 21 players total were in for at least one session. Another multi-party campaign.</p><p></p><p>* - how do you get .5 of a player? The player in question is my now-wife, who played full-time at the start but was down to part-time (she had PCs in the game but often let others play them) by the end.</p><p></p><p>The third (current) one, now about 2.5 years in, started with 4 players of whom 3 are still in; 9 players total have been in for at least one session. Again, multi-party game.</p><p></p><p>The above totals in all cases do not include me as DM but do include various people who lasted maybe a session or two before deciding the game wasn't for them.</p><p>Does it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>We've got 3 main DMs in our crew and a few who've tried their hand now and then. Two of the three use our 1e variant and the other is using a 3.5e variant (and that campaign is coming up on 10 years as well; I'm not sure of the player stats other than to say none of the original players are still in but the same DM is still running the same campaign and there's been continuity within the party all the way). We don't tend to change systems much.</p><p></p><p>Lan-"puck drop on session 213 in 25 minutes"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5351708, member: 29398"] Two, in fact. Working on a third as we speak. Thanks. :) ::takes a bow:: First long one: 6 players started it. Of those, three were still in at the end; and a total (including these) of 19 players were in for at least one session. It was a multi-party campaign. Second long one: 3 started, of which 1.5* were in at the end; 21 players total were in for at least one session. Another multi-party campaign. * - how do you get .5 of a player? The player in question is my now-wife, who played full-time at the start but was down to part-time (she had PCs in the game but often let others play them) by the end. The third (current) one, now about 2.5 years in, started with 4 players of whom 3 are still in; 9 players total have been in for at least one session. Again, multi-party game. The above totals in all cases do not include me as DM but do include various people who lasted maybe a session or two before deciding the game wasn't for them. Does it? :) We've got 3 main DMs in our crew and a few who've tried their hand now and then. Two of the three use our 1e variant and the other is using a 3.5e variant (and that campaign is coming up on 10 years as well; I'm not sure of the player stats other than to say none of the original players are still in but the same DM is still running the same campaign and there's been continuity within the party all the way). We don't tend to change systems much. Lan-"puck drop on session 213 in 25 minutes"-efan [/QUOTE]
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