Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why the Modern D&D variants will not attract new players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chrono22" data-source="post: 5354300" data-attributes="member: 86638"><p>I couldn't agree more with this assessment! Go DMs!</p><p></p><p>I'd say, no. Many, many previous editions DMs felt disenfranchised with DnD 4e's direction. Many decided to get off the bandwagon and play other games. Which would have been fine, except that they aren't just enthusiastic DMs- they are enthusiastic gamers. Many took some or all of their "herd" with them. Now those GMers are advertising for other games and systems.</p><p>But many did stick with it, and gave 4e a fighting chance. For many 4e is a hit, and its emphasis on balance is everything they could want in an RPG.</p><p>Then where does Essentials come in? Simplified rules, fewer choices, and a smaller range of advancement options. You have a game that is tailor made to hook the casual player niche of gamers. With little investment required in a character concept or comprehension of the rules, Essentials enables even a casual player to try out the D&D experience.</p><p>But essentials and other systems lack something CRPGs have: Accessibility. Affordability. All the effort in the world to make D&D the game of choice will be for naught so long as games happen once or twice a week. So WotC's solution is Encounters- walk in play. Casual players can get a mouthful at a time, at their leisure. But why doesn't this work? Because the people running it aren't casual players.</p><p>Encounters leaves dedicated DMs in the lurch. Stuck in a series of one offs, with the same repetitive 2 dimensional casts and mechanics, and with no ability to make meaningful changes the published encounters or events... can you imagine? How boring. How uninspiring. How unfulfilling. Encounters may be attractive to casual players, but actually DMing it sounds repulsive to me. But then I guess the renown points system just seems like a gimmick to me, so that might be part of it.</p><p></p><p></p><p></p><p>I'd say, the long-term dedicated players come from the friends of other long-term dedicated players. They aren't some elusive niche with a bizarre enthusiasm for technology and cheetos. Dedicated players can come from any walk of life- but all of them have friends who play. The people that walk into a gaming store, and start playing with a bunch of strangers, aren't (in my experience) the people that create a long-lasting personal connection to the game.</p><p>So what WotC really needs to do, is something like Gamers Seeking Gamers. A way for the entire gaming community to seek eachother out. Constantly repackaging their rules and using Encounters (or Living Forgotten Realms) to advertise their lastest offerings isn't cutting it.</p><p>I really wish DDI had produced the Game Table, as was advertised.</p></blockquote><p></p>
[QUOTE="Chrono22, post: 5354300, member: 86638"] I couldn't agree more with this assessment! Go DMs! I'd say, no. Many, many previous editions DMs felt disenfranchised with DnD 4e's direction. Many decided to get off the bandwagon and play other games. Which would have been fine, except that they aren't just enthusiastic DMs- they are enthusiastic gamers. Many took some or all of their "herd" with them. Now those GMers are advertising for other games and systems. But many did stick with it, and gave 4e a fighting chance. For many 4e is a hit, and its emphasis on balance is everything they could want in an RPG. Then where does Essentials come in? Simplified rules, fewer choices, and a smaller range of advancement options. You have a game that is tailor made to hook the casual player niche of gamers. With little investment required in a character concept or comprehension of the rules, Essentials enables even a casual player to try out the D&D experience. But essentials and other systems lack something CRPGs have: Accessibility. Affordability. All the effort in the world to make D&D the game of choice will be for naught so long as games happen once or twice a week. So WotC's solution is Encounters- walk in play. Casual players can get a mouthful at a time, at their leisure. But why doesn't this work? Because the people running it aren't casual players. Encounters leaves dedicated DMs in the lurch. Stuck in a series of one offs, with the same repetitive 2 dimensional casts and mechanics, and with no ability to make meaningful changes the published encounters or events... can you imagine? How boring. How uninspiring. How unfulfilling. Encounters may be attractive to casual players, but actually DMing it sounds repulsive to me. But then I guess the renown points system just seems like a gimmick to me, so that might be part of it. I'd say, the long-term dedicated players come from the friends of other long-term dedicated players. They aren't some elusive niche with a bizarre enthusiasm for technology and cheetos. Dedicated players can come from any walk of life- but all of them have friends who play. The people that walk into a gaming store, and start playing with a bunch of strangers, aren't (in my experience) the people that create a long-lasting personal connection to the game. So what WotC really needs to do, is something like Gamers Seeking Gamers. A way for the entire gaming community to seek eachother out. Constantly repackaging their rules and using Encounters (or Living Forgotten Realms) to advertise their lastest offerings isn't cutting it. I really wish DDI had produced the Game Table, as was advertised. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why the Modern D&D variants will not attract new players
Top