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Why the paladin fails: It's all about OPTIONS
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<blockquote data-quote="Liolel" data-source="post: 1477535" data-attributes="member: 1766"><p><strong>Paladin diversfication</strong></p><p></p><p>Theirs options for making a paladin, different from other paladins that can be found as an optional rule in the dmg. This option let a paladin choose what mount they gain from a wider variaty. Thats not the only place to look for options though.</p><p> </p><p> There are 7 core races, not all of which are optimal for a paladin but all of which can make the experince of a somewhat paladin different from the racial attributes to the backround of these races different cultures (Which can change from world to world offering even more divesity).</p><p> </p><p> Like others said the 7 feats (8 if your a human) you get over the 20 levels can really diversify your paladin. The only reason that they wouldn't is if all you care about is making the most effective character and then its your own choice not to make an intresting paladins.</p><p> </p><p> Roleplaying is the real key to an intresting paladin, does your paladin see that the greater good comes from killing evil, or helping the needy. Whatever god your paladin follows if he follows one at all is another huge divesfication point. The paladin would probally try to follow their god's dogma which can vary vastly even among only LG, NG, and LN dietys.</p><p> </p><p> I play a paladin and I fail to see a lack of options or find the class borining from such a lack you are implying.</p></blockquote><p></p>
[QUOTE="Liolel, post: 1477535, member: 1766"] [b]Paladin diversfication[/b] Theirs options for making a paladin, different from other paladins that can be found as an optional rule in the dmg. This option let a paladin choose what mount they gain from a wider variaty. Thats not the only place to look for options though. There are 7 core races, not all of which are optimal for a paladin but all of which can make the experince of a somewhat paladin different from the racial attributes to the backround of these races different cultures (Which can change from world to world offering even more divesity). Like others said the 7 feats (8 if your a human) you get over the 20 levels can really diversify your paladin. The only reason that they wouldn't is if all you care about is making the most effective character and then its your own choice not to make an intresting paladins. Roleplaying is the real key to an intresting paladin, does your paladin see that the greater good comes from killing evil, or helping the needy. Whatever god your paladin follows if he follows one at all is another huge divesfication point. The paladin would probally try to follow their god's dogma which can vary vastly even among only LG, NG, and LN dietys. I play a paladin and I fail to see a lack of options or find the class borining from such a lack you are implying. [/QUOTE]
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Why the paladin fails: It's all about OPTIONS
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