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Why the paladin fails: It's all about OPTIONS
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<blockquote data-quote="Jeb McDonald" data-source="post: 1477805" data-attributes="member: 17616"><p>I really enjoy playing the paladin class. If the campaign will be an outdoor-sy one, I can use feats for mounted combat. Divine feats for fighting undead. Power attack/cleave for use against the hordes of orcs and goblins.</p><p> In particular, I enjoy playing the paladin for the honor of it. There is something quite satisfying about being able to protect the party as it retreats or performing the heroic deed to save the citizen in distress. As you can imagine, my paladin PCs often lead short, but glorious, lives. I enjoy playing them, however.</p></blockquote><p></p>
[QUOTE="Jeb McDonald, post: 1477805, member: 17616"] I really enjoy playing the paladin class. If the campaign will be an outdoor-sy one, I can use feats for mounted combat. Divine feats for fighting undead. Power attack/cleave for use against the hordes of orcs and goblins. In particular, I enjoy playing the paladin for the honor of it. There is something quite satisfying about being able to protect the party as it retreats or performing the heroic deed to save the citizen in distress. As you can imagine, my paladin PCs often lead short, but glorious, lives. I enjoy playing them, however. [/QUOTE]
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Why the paladin fails: It's all about OPTIONS
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