Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why the paladin fails: It's all about OPTIONS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="irdeggman" data-source="post: 1477972" data-attributes="member: 16285"><p>I think that the cleric is acually the class with the weakest balance as far as choices and progressoin benefits go.</p><p></p><p>The "only" choices a cleric character gets is at 1st level when his domains are chosen. If playing a a cleric of a specific deity then he can choose 2 from 4 or 5 choices and that is all. The only thing that a cleric character gains when progressing in levels is more spells and a greater number of spells. He doesn't even get to choose the spells he gains - he automatically knows all of the ones on his list (including his domain spells). This is not an argument over whether or not the cleric is the most powerful class only an issue on level gained abilities.</p><p></p><p>All of the other classes (except for sorcerer) gain something special as they progress in levels. Sorcerers do get to choose what spells they know and can replace some learned ones with other ones (a 3.5 change to the class).</p><p></p><p>When they did 3.5 they rewrote the ranger to balance it out over the 20-level progression and not give him everything at 1st level. Nothing, however was done with the cleric. In fact it was the one class that had absoutley nothing changed. This comes into play when introducing prestigue classes. What does a cleric give up by changing? If it is a prestige class with a spellcaster level increase (i.e., +1 to existing spellcaster level) then it is not really all that much since the benefit of turning undead drops off after gaining 5th level or so which is the one thing he loses. A wizard on the other hand gives up his bonus feats, which can be a real penalty.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 1477972, member: 16285"] I think that the cleric is acually the class with the weakest balance as far as choices and progressoin benefits go. The "only" choices a cleric character gets is at 1st level when his domains are chosen. If playing a a cleric of a specific deity then he can choose 2 from 4 or 5 choices and that is all. The only thing that a cleric character gains when progressing in levels is more spells and a greater number of spells. He doesn't even get to choose the spells he gains - he automatically knows all of the ones on his list (including his domain spells). This is not an argument over whether or not the cleric is the most powerful class only an issue on level gained abilities. All of the other classes (except for sorcerer) gain something special as they progress in levels. Sorcerers do get to choose what spells they know and can replace some learned ones with other ones (a 3.5 change to the class). When they did 3.5 they rewrote the ranger to balance it out over the 20-level progression and not give him everything at 1st level. Nothing, however was done with the cleric. In fact it was the one class that had absoutley nothing changed. This comes into play when introducing prestigue classes. What does a cleric give up by changing? If it is a prestige class with a spellcaster level increase (i.e., +1 to existing spellcaster level) then it is not really all that much since the benefit of turning undead drops off after gaining 5th level or so which is the one thing he loses. A wizard on the other hand gives up his bonus feats, which can be a real penalty. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why the paladin fails: It's all about OPTIONS
Top