Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why the paladin fails: It's all about OPTIONS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Azazyll" data-source="post: 1478033" data-attributes="member: 4367"><p>To all those who bitch about roleplaying:</p><p></p><p>We've heard you. We know how to roleplay. Acting high and mighty and pretending that you are superior gamers is getting old. Yes, I love RPGs, no I don't ever play computer RPGs, I like roleplaying, I act in character, I take hits in the stats to play cool characters yadayadayada. Allright, we all agree the game needs roleplaying. But if all you wanted to do was roleplay, go write a book with your friends. We have dice and rules in the game too. It's a combination of roleplaying and hack and slash with dice. That's why it's so fun, it combines both, and the roleplaying encourages the rules to go certain ways, and the rules encourage the roleplaying to go in certain ways, and both are more creative and enjoyable for it. No one side is inherently superior to the other. The dynamic mix is what makes the game so fun. When I pick up a new book and look at the crunch and the fluff, I like to see how they interact, what things I wouldn't have thought of, what I would change, and what COOL NEW IDEAS I get from the way they decided to represent the rules.</p><p></p><p>For instance, I hate the barbarian's fluff. As if all barbaric peoples are raging speedy damage absorption engines. I'd rather they called it the rager, allowed the lawful alignment, and put something in there about religious zealots, which the class can just as easily represent. A flagellent who mortifies his flesh, building up an immunity to pain and the ability to fly into ecstatic abandon while receiving visions of his deity.</p><p></p><p>I would never have come up with that without the rules being there. It has nothing to do with the background. I would of course tweak the rules, it doesn't fit perfectly. But the rules inspired me, the mechanics, and promoted good roleplaying.</p></blockquote><p></p>
[QUOTE="Azazyll, post: 1478033, member: 4367"] To all those who bitch about roleplaying: We've heard you. We know how to roleplay. Acting high and mighty and pretending that you are superior gamers is getting old. Yes, I love RPGs, no I don't ever play computer RPGs, I like roleplaying, I act in character, I take hits in the stats to play cool characters yadayadayada. Allright, we all agree the game needs roleplaying. But if all you wanted to do was roleplay, go write a book with your friends. We have dice and rules in the game too. It's a combination of roleplaying and hack and slash with dice. That's why it's so fun, it combines both, and the roleplaying encourages the rules to go certain ways, and the rules encourage the roleplaying to go in certain ways, and both are more creative and enjoyable for it. No one side is inherently superior to the other. The dynamic mix is what makes the game so fun. When I pick up a new book and look at the crunch and the fluff, I like to see how they interact, what things I wouldn't have thought of, what I would change, and what COOL NEW IDEAS I get from the way they decided to represent the rules. For instance, I hate the barbarian's fluff. As if all barbaric peoples are raging speedy damage absorption engines. I'd rather they called it the rager, allowed the lawful alignment, and put something in there about religious zealots, which the class can just as easily represent. A flagellent who mortifies his flesh, building up an immunity to pain and the ability to fly into ecstatic abandon while receiving visions of his deity. I would never have come up with that without the rules being there. It has nothing to do with the background. I would of course tweak the rules, it doesn't fit perfectly. But the rules inspired me, the mechanics, and promoted good roleplaying. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why the paladin fails: It's all about OPTIONS
Top