Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why the secrecy? Oh, already know the answer to that one...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WayneLigon" data-source="post: 3718533" data-attributes="member: 3649"><p>I have no doubt that 5E and even 6E plans are in someone's folders and some small amount of that is being worked on even as we speak. This is how the design process works, and it is how a company works.</p><p></p><p>Again, it comes back to how real businesses work. You can't produce, say, three 4E books in January and then have nothing on your slate of projects until October. Some people - who apparently have no idea how the real world works - have even said 'Produce three 4E books and then<em> nothing else after that'</em>. </p><p></p><p>Well, if you did that, then there <em>certainly </em> would be nothing after that because the business would fold. </p><p></p><p>A business that depends on boom and bust curves like that doesn't last very long because sooner or later what you thought was going to be a boom turns out not to be, and that's when layoffs and other badness happens.</p><p></p><p>The design process works in a similar way, whether you're designing a game or a software package. You think that one day at Microsoft that Bill sends around a memo saying 'OK, today we start work on Windows 2010'? No, he doesn't. There are teams working on features and technologies years into the future, stuff that won't see daylight for 10 years or more, and some that never will because they prove untenable. At some point enough changes and modifications and new discoveries accumulate to the point that you can roll out a new product that incorporates changes that have taken place, addresses past problems, and also provides a different enough experience for the user that they don't feel like you've gipped them.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3718533, member: 3649"] I have no doubt that 5E and even 6E plans are in someone's folders and some small amount of that is being worked on even as we speak. This is how the design process works, and it is how a company works. Again, it comes back to how real businesses work. You can't produce, say, three 4E books in January and then have nothing on your slate of projects until October. Some people - who apparently have no idea how the real world works - have even said 'Produce three 4E books and then[I] nothing else after that'[/I]. Well, if you did that, then there [I]certainly [/I] would be nothing after that because the business would fold. A business that depends on boom and bust curves like that doesn't last very long because sooner or later what you thought was going to be a boom turns out not to be, and that's when layoffs and other badness happens. The design process works in a similar way, whether you're designing a game or a software package. You think that one day at Microsoft that Bill sends around a memo saying 'OK, today we start work on Windows 2010'? No, he doesn't. There are teams working on features and technologies years into the future, stuff that won't see daylight for 10 years or more, and some that never will because they prove untenable. At some point enough changes and modifications and new discoveries accumulate to the point that you can roll out a new product that incorporates changes that have taken place, addresses past problems, and also provides a different enough experience for the user that they don't feel like you've gipped them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why the secrecy? Oh, already know the answer to that one...
Top