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Why the Strong Preference for Discord in Remote Games?
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<blockquote data-quote="SirMoogle" data-source="post: 8211688" data-attributes="member: 7029551"><p>I find Discord to be less of a hassle than Zoom. I always have it open, and depending on the group, a campaign can take up one whole server, which means multiple text channels for IC and OOC, and voice channels to speak in. The server is technically always active, whereas Zoom meetings have to be created by the owner. I don't use Zoom too much, but can anyone confirm whether or not Zoom meetings can save chat messages from previous meetings? Discord's able to keep a log without any interruptions.</p><p></p><p>Discord also has bot functionality. There are bots that can play background music, and if it's D&D 5e, the Avrae bot is able to connect character sheets from D&D Beyond and even roll dice.</p><p></p><p>I'm not aware of anything that Zoom can do better than Discord.</p></blockquote><p></p>
[QUOTE="SirMoogle, post: 8211688, member: 7029551"] I find Discord to be less of a hassle than Zoom. I always have it open, and depending on the group, a campaign can take up one whole server, which means multiple text channels for IC and OOC, and voice channels to speak in. The server is technically always active, whereas Zoom meetings have to be created by the owner. I don't use Zoom too much, but can anyone confirm whether or not Zoom meetings can save chat messages from previous meetings? Discord's able to keep a log without any interruptions. Discord also has bot functionality. There are bots that can play background music, and if it's D&D 5e, the Avrae bot is able to connect character sheets from D&D Beyond and even roll dice. I'm not aware of anything that Zoom can do better than Discord. [/QUOTE]
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Why the Strong Preference for Discord in Remote Games?
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