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Why the thought of D&D 5e makes me sad...
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<blockquote data-quote="Celtavian" data-source="post: 5707414" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>I'll be happy if they do announce 5E. After being called a grognard and made out to be some sort of curmudgeon that doesn't want change, it's good to see that 4E wasn't as wildly successful as some made it out to be and that it did split the community in a substantial way.</p><p></p><p>I had followed every edition of D&D from back to the basic set. Yet because I didn't like 4E I was derided and called a grognard and other such rubbish. It was irritating to say the least.</p><p></p><p>I gave 4E a real shot. Bought the books, ran a few modules. Got up to lvl 12 with one group of characters and lvl 6 with the other. Just didn't like the game. And was unhappy with what WotC did to the magic system. Then this turned into what is now known as an edition war. It really shouldn't have been.</p><p></p><p>This was never about loving 3E or everything about 3E. It was about not liking 4E. I think if WotC had made a good 4E game keeping what was good about the D&D system and adding to it to make it better, people would have been pretty happy with the game and went with the new edition as much they did 3E. 4E threw just about everything, whether we loved it or hated it, out the window and went in an entirely new direction so you didn't even really feel like you were playing D&D other than the name on the covers.</p><p></p><p>I was all for improving D&D. I was looking forward to a new edition. I knew everything in 3E wasn't good or perfect. High level play and preparation time was insane. Magic needed to reigned in some. Physical damage dealers needed more perks. I understood all that. I just didn't understand throwing about the baby with the bathwater when you already had a good thing going. </p><p></p><p>If 5E does get announced and returns to D&D's roots, this will be yet another example like the New Coke: you don't mess with what people like.</p><p></p><p>You want to make physical damage dealers happy and improve them, then do it. </p><p></p><p>But don't drop a steaming pile of dragon dung on caster players while you're doing it. We spend money on the game too and you should have known caster players were not going to be happy with a watery soup, modular magic system that made the wizard alike to every other class. That was one of the poorest game designer decisions I've ever seen was marginalizing caster players in the new design process.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5707414, member: 5834"] [b]re[/b] I'll be happy if they do announce 5E. After being called a grognard and made out to be some sort of curmudgeon that doesn't want change, it's good to see that 4E wasn't as wildly successful as some made it out to be and that it did split the community in a substantial way. I had followed every edition of D&D from back to the basic set. Yet because I didn't like 4E I was derided and called a grognard and other such rubbish. It was irritating to say the least. I gave 4E a real shot. Bought the books, ran a few modules. Got up to lvl 12 with one group of characters and lvl 6 with the other. Just didn't like the game. And was unhappy with what WotC did to the magic system. Then this turned into what is now known as an edition war. It really shouldn't have been. This was never about loving 3E or everything about 3E. It was about not liking 4E. I think if WotC had made a good 4E game keeping what was good about the D&D system and adding to it to make it better, people would have been pretty happy with the game and went with the new edition as much they did 3E. 4E threw just about everything, whether we loved it or hated it, out the window and went in an entirely new direction so you didn't even really feel like you were playing D&D other than the name on the covers. I was all for improving D&D. I was looking forward to a new edition. I knew everything in 3E wasn't good or perfect. High level play and preparation time was insane. Magic needed to reigned in some. Physical damage dealers needed more perks. I understood all that. I just didn't understand throwing about the baby with the bathwater when you already had a good thing going. If 5E does get announced and returns to D&D's roots, this will be yet another example like the New Coke: you don't mess with what people like. You want to make physical damage dealers happy and improve them, then do it. But don't drop a steaming pile of dragon dung on caster players while you're doing it. We spend money on the game too and you should have known caster players were not going to be happy with a watery soup, modular magic system that made the wizard alike to every other class. That was one of the poorest game designer decisions I've ever seen was marginalizing caster players in the new design process. [/QUOTE]
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