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Why the World Exists
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<blockquote data-quote="Wicht" data-source="post: 4701124" data-attributes="member: 221"><p>Assuming the world exists for the enjoyment of the DM is not the same as saying that the purpose of the game is to stroke the DM's ego. </p><p></p><p>But the fact is, the PCs never experience the world. They experience only parts of it. The DM is the one who gets to know the whole of the world. Campaign supplements are seldom marketable to players but many DMs buy them for the sheer joy of reading them. The same is true of adventures. How many of us DMs have bought adventures we will never run simply to read them. </p><p></p><p>Ergo, the world exists for the DM.</p><p></p><p>PCs exist for the sake of adventuring and in some ways the adventure exists for the PCs. However the question posed was, "why does the world exist," not, "why do we write adventures?" It has been my experience, in 26 years of DMing, adventures seldom encompass all of the world I envision.</p><p></p><p>Edit: More on topic, let me add, that as the world exists for me the DM, the reason I place things within the world is because it seems right to me to do so. As I write adventures, I will keep in mind the level and goals of the PCs but in the end, the adventure must conform to the world that I envision first and foremost.</p></blockquote><p></p>
[QUOTE="Wicht, post: 4701124, member: 221"] Assuming the world exists for the enjoyment of the DM is not the same as saying that the purpose of the game is to stroke the DM's ego. But the fact is, the PCs never experience the world. They experience only parts of it. The DM is the one who gets to know the whole of the world. Campaign supplements are seldom marketable to players but many DMs buy them for the sheer joy of reading them. The same is true of adventures. How many of us DMs have bought adventures we will never run simply to read them. Ergo, the world exists for the DM. PCs exist for the sake of adventuring and in some ways the adventure exists for the PCs. However the question posed was, "why does the world exist," not, "why do we write adventures?" It has been my experience, in 26 years of DMing, adventures seldom encompass all of the world I envision. Edit: More on topic, let me add, that as the world exists for me the DM, the reason I place things within the world is because it seems right to me to do so. As I write adventures, I will keep in mind the level and goals of the PCs but in the end, the adventure must conform to the world that I envision first and foremost. [/QUOTE]
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