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<blockquote data-quote="Thasmodious" data-source="post: 4701476" data-attributes="member: 63272"><p>I don't know where several of the posters have gotten their conception of the 'wish list' in 4e from. Is this some internet myth that has risen and been spread by people who haven't actually read the books?</p><p></p><p>There is no Wish List system, no Wish List section. There is nothing about giving players exactly what they want for free (which more than one poster, including the OP, has claimed in this thread). On page 125, under the section about Awarding Treasure, there is this paragraph:</p><p></p><p></p><p></p><p>That's it. It's not a system, its a suggestion to give the DM some guidance in coming up with treasure awards centered around the idea that since magic shops are a thing of the past, items tailored to the party are certainly more useful than random items that will just have to be disenchanted. It is not a list of demands, Fed-EX does not deliver the items to the characters at the local inn. It's simply a suggestion for coming up with useful items the PCs will be excited to get to fill up the magic item part of the treasure parcels.</p><p></p><p>I don't use wish lists myself. My players are not the book reading types, they haven't poured over the PHB items, and certainly not the AV items. I listen and they discuss things they want and are looking for. Sometimes, I have asked them to write me a brief list of short term goals the character is pursuing during downtime. I've been doing this for years, and those background bits, which are sometimes "trying to find a flaming sword", often turn up as sidequests, adventure seeds, and such.</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 4701476, member: 63272"] I don't know where several of the posters have gotten their conception of the 'wish list' in 4e from. Is this some internet myth that has risen and been spread by people who haven't actually read the books? There is no Wish List system, no Wish List section. There is nothing about giving players exactly what they want for free (which more than one poster, including the OP, has claimed in this thread). On page 125, under the section about Awarding Treasure, there is this paragraph: That's it. It's not a system, its a suggestion to give the DM some guidance in coming up with treasure awards centered around the idea that since magic shops are a thing of the past, items tailored to the party are certainly more useful than random items that will just have to be disenchanted. It is not a list of demands, Fed-EX does not deliver the items to the characters at the local inn. It's simply a suggestion for coming up with useful items the PCs will be excited to get to fill up the magic item part of the treasure parcels. I don't use wish lists myself. My players are not the book reading types, they haven't poured over the PHB items, and certainly not the AV items. I listen and they discuss things they want and are looking for. Sometimes, I have asked them to write me a brief list of short term goals the character is pursuing during downtime. I've been doing this for years, and those background bits, which are sometimes "trying to find a flaming sword", often turn up as sidequests, adventure seeds, and such. [/QUOTE]
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