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<blockquote data-quote="The Ghost" data-source="post: 4703871" data-attributes="member: 60281"><p>Agreed!</p><p></p><p></p><p></p><p>There is a problem that I have with this concept, and perhaps you can explain it to me. Setting aside strategy and tactics for a moment, outcomes in this game are determined by a roll of the die. As we all know, and as we all have probably experienced, dice in this game will run hot and cold. There will be times when you never roll under a 15, and there will be times when you never roll above a 5. If I state from the beginning of the game that my character is a hero, then how do I rationalize those times when the dice runs cold and the result is a character death, or worse, a TPK? Can I consider those characters to be heroes? I don't know. What did they do that was heroic? Is just being an adventurer enough to make one a hero? I guess, I have a hard time with that concept.</p><p></p><p>Case in point, I play in a monthly campaign that, last night, ended in a near TPK. My character was the only one left standing. For ten rounds of combat I never rolled above a six. The rest of the group was not much better. Do I consider this character a hero? Maybe. He still has a story left to tell. Can I consider his companions heroes? No. They never did anything heroic, IMHO. We had the opportunity to become heroes, but the dice (destiny?) did not allow it. So long as there is an element of chance built into the game, how do I accept from the beginning that my character is special?</p></blockquote><p></p>
[QUOTE="The Ghost, post: 4703871, member: 60281"] Agreed! There is a problem that I have with this concept, and perhaps you can explain it to me. Setting aside strategy and tactics for a moment, outcomes in this game are determined by a roll of the die. As we all know, and as we all have probably experienced, dice in this game will run hot and cold. There will be times when you never roll under a 15, and there will be times when you never roll above a 5. If I state from the beginning of the game that my character is a hero, then how do I rationalize those times when the dice runs cold and the result is a character death, or worse, a TPK? Can I consider those characters to be heroes? I don't know. What did they do that was heroic? Is just being an adventurer enough to make one a hero? I guess, I have a hard time with that concept. Case in point, I play in a monthly campaign that, last night, ended in a near TPK. My character was the only one left standing. For ten rounds of combat I never rolled above a six. The rest of the group was not much better. Do I consider this character a hero? Maybe. He still has a story left to tell. Can I consider his companions heroes? No. They never did anything heroic, IMHO. We had the opportunity to become heroes, but the dice (destiny?) did not allow it. So long as there is an element of chance built into the game, how do I accept from the beginning that my character is special? [/QUOTE]
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