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<blockquote data-quote="monboesen" data-source="post: 4705349" data-attributes="member: 4647"><p>The point I'm trying to make is that I personally don't know or have participated in any roleplaying game that adheres to either of those categories. And my claim is that the vast majority of other roleplayers haven't either. Most actual games are a blend of the two, where characters usually meet appropiate challenges, unless they really mess up.</p><p></p><p>IMO you are discussing a completely theoretical and somewhat contrived scenario.</p><p></p><p>Anyway I don't see the rules of 4ed (or 3ed) state anywhere that you should design your game one way or another. The rules <u>advice</u> that most combats should be within certain limits, not that the entire world constantly reshapes itself according to character capabilty.</p><p></p><p>Incidently that advice is sound advice for the inexperienced DM's for whom the DM 1 4ed is clearly written.</p></blockquote><p></p>
[QUOTE="monboesen, post: 4705349, member: 4647"] The point I'm trying to make is that I personally don't know or have participated in any roleplaying game that adheres to either of those categories. And my claim is that the vast majority of other roleplayers haven't either. Most actual games are a blend of the two, where characters usually meet appropiate challenges, unless they really mess up. IMO you are discussing a completely theoretical and somewhat contrived scenario. Anyway I don't see the rules of 4ed (or 3ed) state anywhere that you should design your game one way or another. The rules [U]advice[/U] that most combats should be within certain limits, not that the entire world constantly reshapes itself according to character capabilty. Incidently that advice is sound advice for the inexperienced DM's for whom the DM 1 4ed is clearly written. [/QUOTE]
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