Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why the World Exists
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jim pinto" data-source="post: 4710853" data-attributes="member: 17619"><p>I am still reading the entirety of this thread, so I'm not sure if this was said yet…</p><p></p><p>…but scavenging the dead for treasure, isn't very heroic to begin with. Handing a GM a registry of items he can pick up for the "treasure shower" fits right in with the mercenary manner of this gaming trope. 1st Edition wasn't about Heroism, so the fact that some of these metagaming conventions survived through the iterations is indicative of so many other problems with the game that your original post can't really be about D&D anymore. It can be about a host of smaller press games or some home-brew <em>heartbreaker</em> that allows players to build the exact archtype they want. But D&D is about growing into your pants, not buying the right pair of pants in the first place.</p><p></p><p>3.x and 4E are cannibalized retinue, left-over from designers who did not approach the gestalt of the product, but rather fine-tuned the game design to the way people would "probably" play it. In essence, making D&D the former of your arguments… the game is there for the players and as such should respond to their id and not their intellect. That wasn't a slam. Gaming is about fun for the majority of people doing it. It is not a noble exploration of morays and/or counter-culture storytelling methods. It's perhaps (another reason) why people flee the gaming table and join MMOs.</p><p></p><p>Jack7, your original post is excellently-written and well thought out. I think it's a disservice to your theoretic argument and anathema to the concept of game forums that people would take offense to your obvious extreme and academic approach to game theory. Obviously a new (and/or extreme) opinion is going to invite controversy. But I don't recall you writing anywhere that Gamer65109 is a jerk and is playing wrong. If people are happy scavenging the dead for +1 swords, let them. I'm just sorry that in 35 years we haven't invented a new way to give treasure and/or XP to PCs other than killing and looting.</p><p></p><p>Again. That's for the post. Extremely enjoyable read.</p></blockquote><p></p>
[QUOTE="jim pinto, post: 4710853, member: 17619"] I am still reading the entirety of this thread, so I'm not sure if this was said yet… …but scavenging the dead for treasure, isn't very heroic to begin with. Handing a GM a registry of items he can pick up for the "treasure shower" fits right in with the mercenary manner of this gaming trope. 1st Edition wasn't about Heroism, so the fact that some of these metagaming conventions survived through the iterations is indicative of so many other problems with the game that your original post can't really be about D&D anymore. It can be about a host of smaller press games or some home-brew [I]heartbreaker[/I] that allows players to build the exact archtype they want. But D&D is about growing into your pants, not buying the right pair of pants in the first place. 3.x and 4E are cannibalized retinue, left-over from designers who did not approach the gestalt of the product, but rather fine-tuned the game design to the way people would "probably" play it. In essence, making D&D the former of your arguments… the game is there for the players and as such should respond to their id and not their intellect. That wasn't a slam. Gaming is about fun for the majority of people doing it. It is not a noble exploration of morays and/or counter-culture storytelling methods. It's perhaps (another reason) why people flee the gaming table and join MMOs. Jack7, your original post is excellently-written and well thought out. I think it's a disservice to your theoretic argument and anathema to the concept of game forums that people would take offense to your obvious extreme and academic approach to game theory. Obviously a new (and/or extreme) opinion is going to invite controversy. But I don't recall you writing anywhere that Gamer65109 is a jerk and is playing wrong. If people are happy scavenging the dead for +1 swords, let them. I'm just sorry that in 35 years we haven't invented a new way to give treasure and/or XP to PCs other than killing and looting. Again. That's for the post. Extremely enjoyable read. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why the World Exists
Top