Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why the World Exists
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pawsplay" data-source="post: 4713247" data-attributes="member: 15538"><p>That is just not possible. You would not be playing a game, you would be observing it, which would make your role as a player a contradiction in terms. You also cannot simply channel a character, since there is no character to channel before you create it. Even if you are simply reading a novel, your experience of the characters in it depends partly on your perceptions. You cannot observe an NPC without injecting yourself into their decision-making process. You cannot observe any human being in real life without injecting yourself into their decision-making process. There is no outside observer, that is a fiction of objectivity which simply cannot occur.</p><p></p><p>If you really want to remove yourself from a character's actions, try this. Run a game based on Lord of the Rings or Star Wars or whatever, but focus on the action of hydrogen and oxygen atoms, exactly as they would behave if they were real. The entirety of human existence is a blink in the eye from the standpoint of our Sun. </p><p></p><p>While ideally, it would be nice if characters were sufficiently life-like in depiction to have their own agenda, it would me a mistake to forget they were created with a purpose in mind and that their existence is always subject to review. The in-world rationale is bogus, since there is nothing that logically prevents me from saying, in the middle of a heretofore realistic GURPS WWII game, that the Nazi officer they have just encountered is a vampire. Whether that is a sensible action or not depends entirely on what my players would think of that event.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4713247, member: 15538"] That is just not possible. You would not be playing a game, you would be observing it, which would make your role as a player a contradiction in terms. You also cannot simply channel a character, since there is no character to channel before you create it. Even if you are simply reading a novel, your experience of the characters in it depends partly on your perceptions. You cannot observe an NPC without injecting yourself into their decision-making process. You cannot observe any human being in real life without injecting yourself into their decision-making process. There is no outside observer, that is a fiction of objectivity which simply cannot occur. If you really want to remove yourself from a character's actions, try this. Run a game based on Lord of the Rings or Star Wars or whatever, but focus on the action of hydrogen and oxygen atoms, exactly as they would behave if they were real. The entirety of human existence is a blink in the eye from the standpoint of our Sun. While ideally, it would be nice if characters were sufficiently life-like in depiction to have their own agenda, it would me a mistake to forget they were created with a purpose in mind and that their existence is always subject to review. The in-world rationale is bogus, since there is nothing that logically prevents me from saying, in the middle of a heretofore realistic GURPS WWII game, that the Nazi officer they have just encountered is a vampire. Whether that is a sensible action or not depends entirely on what my players would think of that event. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why the World Exists
Top