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Why the world is?
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<blockquote data-quote="Vaslov" data-source="post: 4700737" data-attributes="member: 37953"><p>Reading the title of another thread I was expecting a very different topic. It made me go back to my campaigns roots and think about why the world was created. I was curious was is the purpose behind the creators of your campaign world. Was it created with a purpose? Just as a play thing? An accident? Something else? </p><p></p><p>As for my own current campaign there are reasons, but they are rarely, if ever, clear to the players. The gods of my universe do not always directly share their goals and intentions with the those of the mortal world. The truth of creation has been lost and each sect of the various great religions have developed their own creation/purpose stories. As the gods have no alignment sometimes from the players perspective their goals are down right unfathomable. Add on others creating outright lies and new stories for their own purposes and things quickly become distorted over the years.</p><p></p><p>Across the creation/purpose stories of the campaign world there are a few common themes. One of these is at first there was nothing. Then the Darkness awoke, creating the Sun and the Moon, who in turn created the Earth (well, the campaign world which has it's own name). </p><p></p><p>The theme is on my mind as there is anew nugget of info the players are about to learn at the start of the next session. There was something before the darkness. In fact the Lord of Darkness took on the mantel of darkness to hold back something, which has been chipping away at him across the eons creating leaks in his protective shell, creating the stars they see at night. And part of that something is about to break through...</p></blockquote><p></p>
[QUOTE="Vaslov, post: 4700737, member: 37953"] Reading the title of another thread I was expecting a very different topic. It made me go back to my campaigns roots and think about why the world was created. I was curious was is the purpose behind the creators of your campaign world. Was it created with a purpose? Just as a play thing? An accident? Something else? As for my own current campaign there are reasons, but they are rarely, if ever, clear to the players. The gods of my universe do not always directly share their goals and intentions with the those of the mortal world. The truth of creation has been lost and each sect of the various great religions have developed their own creation/purpose stories. As the gods have no alignment sometimes from the players perspective their goals are down right unfathomable. Add on others creating outright lies and new stories for their own purposes and things quickly become distorted over the years. Across the creation/purpose stories of the campaign world there are a few common themes. One of these is at first there was nothing. Then the Darkness awoke, creating the Sun and the Moon, who in turn created the Earth (well, the campaign world which has it's own name). The theme is on my mind as there is anew nugget of info the players are about to learn at the start of the next session. There was something before the darkness. In fact the Lord of Darkness took on the mantel of darkness to hold back something, which has been chipping away at him across the eons creating leaks in his protective shell, creating the stars they see at night. And part of that something is about to break through... [/QUOTE]
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