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Why TSR-era D&D Will Always Be D&D
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<blockquote data-quote="James Gasik" data-source="post: 8643313" data-attributes="member: 6877472"><p>It wouldn't be so bad if the Forgotten Realms wasn't also a setting that goes back to 1e, so the "olds like it" argument is kind of weird...</p><p></p><p>For me, the reason I latched onto the Realms had a lot to do with the novels. I knew it existed, of course, Ed would mention it from time to time in his Dragon articles, and I'd seen ads for the grey box as well. But I didn't really clue in what made it super exciting at first.</p><p></p><p>But The Crystal Shard was a damn fine book, so I started reading more. And soon I was hooked by the level of detail and the depth of Toril's lore. I'm a huge lore junkie, and wish I could create a setting with a fraction of that sort of detail.</p><p></p><p>For example, Ed doesn't just have his own calendar, a diviner predicted the major events of every year for decades!</p><p></p><p>The Magister shows how magic items (and even spellbooks) can be cool without being overpowered, and includes lore about even the simplest of magic weapons!</p><p></p><p>But after awhile, the Realms became a bloated mess, and it felt that the developers kept forgetting important parts of it's lore. I remember during the 4e era, one of the D&D Encounters seasons was a tie in to the Elemental Chaos book, and I decided to run it. I did some research, and realized it was set in the same location as the Baldur's Gate: Dark Alliance video game!</p><p></p><p>Which confused me greatly when nothing in that game was even mentioned. I mentioned this on the D&D forums (remember when we had those?) and the adventure writer admitted he'd never played Dark Alliance, and had no idea that area had been used- he just picked it at random!</p><p></p><p>So at this point, maybe a back to basics setting like Greyhawk would be better. It has it's own lore, some of which is very cool, plus things like the classic artifacts and villains.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8643313, member: 6877472"] It wouldn't be so bad if the Forgotten Realms wasn't also a setting that goes back to 1e, so the "olds like it" argument is kind of weird... For me, the reason I latched onto the Realms had a lot to do with the novels. I knew it existed, of course, Ed would mention it from time to time in his Dragon articles, and I'd seen ads for the grey box as well. But I didn't really clue in what made it super exciting at first. But The Crystal Shard was a damn fine book, so I started reading more. And soon I was hooked by the level of detail and the depth of Toril's lore. I'm a huge lore junkie, and wish I could create a setting with a fraction of that sort of detail. For example, Ed doesn't just have his own calendar, a diviner predicted the major events of every year for decades! The Magister shows how magic items (and even spellbooks) can be cool without being overpowered, and includes lore about even the simplest of magic weapons! But after awhile, the Realms became a bloated mess, and it felt that the developers kept forgetting important parts of it's lore. I remember during the 4e era, one of the D&D Encounters seasons was a tie in to the Elemental Chaos book, and I decided to run it. I did some research, and realized it was set in the same location as the Baldur's Gate: Dark Alliance video game! Which confused me greatly when nothing in that game was even mentioned. I mentioned this on the D&D forums (remember when we had those?) and the adventure writer admitted he'd never played Dark Alliance, and had no idea that area had been used- he just picked it at random! So at this point, maybe a back to basics setting like Greyhawk would be better. It has it's own lore, some of which is very cool, plus things like the classic artifacts and villains. [/QUOTE]
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