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*Dungeons & Dragons
Why UA Psionics are never going to work in 5e.
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<blockquote data-quote="Guest 6801328" data-source="post: 7976011"><p>So what exactly (and I apologize if you've been saying this for 25 pages and I haven't notice) do you want a Psion to do that a Wizard can't do?</p><p></p><p>EDIT: And I'm not sure I would support an argument that it just needs difference <em>mechanics</em> than Vancian casting. To me that's the same argument that Emerikol used to use about 1/day martial abilities being...oh hell I can't even remember that phrase he made up. Oh, right, <em>dissociative mechanics</em>.</p><p></p><p>Sure, if the character knows he can only use it once a day, and will be able to use it again tomorrow at dawn, then it's a little strange. But I don't interpret it that way. It's up to the player to explain (or not, if he/she doesn't care) why it can only be used once a day. Maybe your warrior can only do that Whirlwind Kung Fu attack when he or she gets really, really, really angry. And that doesn't happen very often. Never more than once a day, if you stop and think about it, but that's <em>pure</em> coincidence. Really. Or maybe the enemies just have to be in exactly the right positions for it to work. You use it whenever you see the right tactical setup, but....also entirely coincidentally...that never seems to happen more than once a day. Weird.</p><p></p><p>So, anyway, I don't think Wizards go around saying, "Yeah, I only have 2 3rd level spell slots left today...". Instead, some magic is more taxing than other magic, and there's a limit to what they can do. And it <em>just so happens</em> that that casting <em>web</em> more than X times a day is just too much for them. And if they push it, and cast it more time than that...well, they just might be too mentally fried to use much higher level magic. (Translation: they expended a 3rd level slot. It worked better than usual, which was nice, but dang that was exhausting.)</p><p></p><p>So if you want to build a dedicated Psion class, I find it perfectly reasonable to make a Wizard, pick all spells that you find flavorful and appropriate, come up with some explanation for VSM (or go Sorcerer), and roleplay as a mysterious psion.</p><p></p><p>I realize that is just not going to satisfy a bunch of you. But I'm just explaining why I'm not really sold on the "need" for a new class.</p><p></p><p>EDIT 2: I could, however, picture a Wizard subclass that gives you a few ribbons and perks to help bring the concept to life a little more.</p><p></p><p>I keep playing around with a Witch class because, well, I like witches. But I've come to the conclusion that I can make a really cool Witch built on a Wizard. And also as a Warlock. Heck, even as a Druid. Witch class is totally not needed. And that's without any new subclasses. But new subclasses would help.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7976011"] So what exactly (and I apologize if you've been saying this for 25 pages and I haven't notice) do you want a Psion to do that a Wizard can't do? EDIT: And I'm not sure I would support an argument that it just needs difference [I]mechanics[/I] than Vancian casting. To me that's the same argument that Emerikol used to use about 1/day martial abilities being...oh hell I can't even remember that phrase he made up. Oh, right, [I]dissociative mechanics[/I]. Sure, if the character knows he can only use it once a day, and will be able to use it again tomorrow at dawn, then it's a little strange. But I don't interpret it that way. It's up to the player to explain (or not, if he/she doesn't care) why it can only be used once a day. Maybe your warrior can only do that Whirlwind Kung Fu attack when he or she gets really, really, really angry. And that doesn't happen very often. Never more than once a day, if you stop and think about it, but that's [I]pure[/I] coincidence. Really. Or maybe the enemies just have to be in exactly the right positions for it to work. You use it whenever you see the right tactical setup, but....also entirely coincidentally...that never seems to happen more than once a day. Weird. So, anyway, I don't think Wizards go around saying, "Yeah, I only have 2 3rd level spell slots left today...". Instead, some magic is more taxing than other magic, and there's a limit to what they can do. And it [I]just so happens[/I] that that casting [I]web[/I] more than X times a day is just too much for them. And if they push it, and cast it more time than that...well, they just might be too mentally fried to use much higher level magic. (Translation: they expended a 3rd level slot. It worked better than usual, which was nice, but dang that was exhausting.) So if you want to build a dedicated Psion class, I find it perfectly reasonable to make a Wizard, pick all spells that you find flavorful and appropriate, come up with some explanation for VSM (or go Sorcerer), and roleplay as a mysterious psion. I realize that is just not going to satisfy a bunch of you. But I'm just explaining why I'm not really sold on the "need" for a new class. EDIT 2: I could, however, picture a Wizard subclass that gives you a few ribbons and perks to help bring the concept to life a little more. I keep playing around with a Witch class because, well, I like witches. But I've come to the conclusion that I can make a really cool Witch built on a Wizard. And also as a Warlock. Heck, even as a Druid. Witch class is totally not needed. And that's without any new subclasses. But new subclasses would help. [/QUOTE]
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