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Community
General Tabletop Discussion
*Dungeons & Dragons
Why UA Psionics are never going to work in 5e.
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<blockquote data-quote="Chaosmancer" data-source="post: 7977989" data-attributes="member: 6801228"><p>Could you please point to the post where I said it was impossible or insurmountable? Because I need to edit it to show the fact that that is not what I am trying to say. </p><p></p><p>I am trying to say that it is the design challenge of the psion. Why is this such a contraversial statement? </p><p></p><p>If someone wanted to add a new Fighter Subclass using arcane magic I would point out that the Eldritch knight and Arcane Archer exist and cover large tracts of that concept. Does that mean you can't make a new subclass? Clearly not because the Echo Knight exists and did something completely different with the same basic idea.</p><p></p><p>A lot of people say they want a Psion, great. A lot of people have only two things they really state about it. 1) It uses the character's brain 2) It has this list of potential powers. </p><p></p><p>Well, that is great, but that list of powers is also a bunch of spells and abilities that already exist in the game. I guess you could ignore that, design the Psion as if none of those abilities existed, but I think everyone would agree that would lead to a bad design. </p><p></p><p>So, we have to recognize that they exist, and design in such a way that acknowledges they exist, to make sure that the new class isn't rendered moot by an existing class. </p><p></p><p>That is it. That is my entire point. Make sure that if you design a Psion, you don't make it OP or redundant when compared to the closest thing we have to what people say they want. I don't know why that has been taken to this point where I am being told that such a design isn't impossible, I never said it was, I was simply pointing out the challenges in the design process.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7977989, member: 6801228"] Could you please point to the post where I said it was impossible or insurmountable? Because I need to edit it to show the fact that that is not what I am trying to say. I am trying to say that it is the design challenge of the psion. Why is this such a contraversial statement? If someone wanted to add a new Fighter Subclass using arcane magic I would point out that the Eldritch knight and Arcane Archer exist and cover large tracts of that concept. Does that mean you can't make a new subclass? Clearly not because the Echo Knight exists and did something completely different with the same basic idea. A lot of people say they want a Psion, great. A lot of people have only two things they really state about it. 1) It uses the character's brain 2) It has this list of potential powers. Well, that is great, but that list of powers is also a bunch of spells and abilities that already exist in the game. I guess you could ignore that, design the Psion as if none of those abilities existed, but I think everyone would agree that would lead to a bad design. So, we have to recognize that they exist, and design in such a way that acknowledges they exist, to make sure that the new class isn't rendered moot by an existing class. That is it. That is my entire point. Make sure that if you design a Psion, you don't make it OP or redundant when compared to the closest thing we have to what people say they want. I don't know why that has been taken to this point where I am being told that such a design isn't impossible, I never said it was, I was simply pointing out the challenges in the design process. [/QUOTE]
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Why UA Psionics are never going to work in 5e.
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