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Why UA Psionics are never going to work in 5e.
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<blockquote data-quote="Aldarc" data-source="post: 7978675" data-attributes="member: 5142"><p>These are two separate arguments (i.e., #1 use of 3pp and #2 adoption of official content), but these are not equivalent or "symmetric" positions. This is comparing apples to oranges.</p><p></p><p>How are you not embarrassed by making this sort of half-baked argument? This is yet another false equivalence. Blades in the Dark is a particular TTRPG with a particular catered experience and aesthetic. It's not trying to be a different type of game. We are only talking about the sort of game <em>within D&D, </em>particularly as it relates to 5e's ability to support the inclusion of past popular character types and stories of prior editions.</p><p></p><p>And this strikes me as your attempt to weasel out of the issue of your attempt to gatekeep.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7978675, member: 5142"] These are two separate arguments (i.e., #1 use of 3pp and #2 adoption of official content), but these are not equivalent or "symmetric" positions. This is comparing apples to oranges. How are you not embarrassed by making this sort of half-baked argument? This is yet another false equivalence. Blades in the Dark is a particular TTRPG with a particular catered experience and aesthetic. It's not trying to be a different type of game. We are only talking about the sort of game [I]within D&D, [/I]particularly as it relates to 5e's ability to support the inclusion of past popular character types and stories of prior editions. And this strikes me as your attempt to weasel out of the issue of your attempt to gatekeep. [/QUOTE]
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Why UA Psionics are never going to work in 5e.
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