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Why UA Psionics are never going to work in 5e.
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<blockquote data-quote="Chaosmancer" data-source="post: 7983030" data-attributes="member: 6801228"><p>No I did not. In fact, I do not remember that appearing in this thread ever, except for you claiming that wizards would collect monster parts and find rare magical items, so of course "some" of them would travel to remote villages. </p><p></p><p>So, please try again. I am not being disingenuous at all.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Your entire position has been that "if magic could be learned by anyone, merchants and nobles would pay for magic schooling because wizards would want to get paid for teaching, and that inevitably leads to the setting having Eberron-esque levels of magic by the time any we are at in the setting of the world." That is why we "need" the limiter like being born special.</p><p></p><p>So what is it Max? We are wrong to say you are talking about "all" of something, but you aren't saying 1% will change the social fabric and create Eberron. So what is it? When do all settings become Eberrron-esque in there broad magic? Do you have a number since you decided to start throwing out percentages? Somewhere between 95% and 5%? Or is it just "trust me, it would happen" and we are just supposed to take your word for it? </p><p></p><p>Because every argument against it, using logic we have available within the real world and our frame of reference, you have called invalid. So, give us your valid evidence.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7983030, member: 6801228"] No I did not. In fact, I do not remember that appearing in this thread ever, except for you claiming that wizards would collect monster parts and find rare magical items, so of course "some" of them would travel to remote villages. So, please try again. I am not being disingenuous at all. Your entire position has been that "if magic could be learned by anyone, merchants and nobles would pay for magic schooling because wizards would want to get paid for teaching, and that inevitably leads to the setting having Eberron-esque levels of magic by the time any we are at in the setting of the world." That is why we "need" the limiter like being born special. So what is it Max? We are wrong to say you are talking about "all" of something, but you aren't saying 1% will change the social fabric and create Eberron. So what is it? When do all settings become Eberrron-esque in there broad magic? Do you have a number since you decided to start throwing out percentages? Somewhere between 95% and 5%? Or is it just "trust me, it would happen" and we are just supposed to take your word for it? Because every argument against it, using logic we have available within the real world and our frame of reference, you have called invalid. So, give us your valid evidence. [/QUOTE]
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Why UA Psionics are never going to work in 5e.
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