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General Tabletop Discussion
*Pathfinder & Starfinder
Why use D&D for a Simulationist style Game?
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<blockquote data-quote="BryonD" data-source="post: 6350982" data-attributes="member: 957"><p>I realize you were not replying to me, and you were replying to a statement about "anti-sim" people.</p><p></p><p>I don't think I've encountered anyone that I would label "anti-sim" as a gamer. There may be such people. And I'd have nothing against it if I did. But I'm not saying this about people.</p><p>Further, and I said this in another post to you but it bears repeating, 4E certainly has lots of sim elements throughout it. I mean, I suspect if you played a long session of 4E and flagged every minute in which an "anti-sim" thing came up, the % of minutes would be very small. But it does happen, by design, throughout the experience. So, for example, a fighter could go through a day of adventure with nothing happening that crosses into the unfun elements as perceived by Bryon. (Some of these things probably would happen, but it certainly "could" be avoided for any given day). But if he ends up thrashed by Ogres and then that evening insto-recovers his HP then that is a big moment of intentionally designed and celebrated "asim". So it was a day of sim, a moment of asim, and then , lets assume another full day of sim. Well, to me that whole next day is in the context of existing as it does because of that one asim moment. I'm not going to be satisfied. So, the point is, I can be completely unsatisfied because of asim elements while 99.7% of your game time was "sim". </p><p>So I'm not saying anything about people and I'm not saying 4E is remotely lacking in sim elements.</p><p>And, probably most important of all, I'm not claiming any merit to either system being remotely superior to the other, only which I prefer.</p><p></p><p>I'm also stating that the difference does exist.</p></blockquote><p></p>
[QUOTE="BryonD, post: 6350982, member: 957"] I realize you were not replying to me, and you were replying to a statement about "anti-sim" people. I don't think I've encountered anyone that I would label "anti-sim" as a gamer. There may be such people. And I'd have nothing against it if I did. But I'm not saying this about people. Further, and I said this in another post to you but it bears repeating, 4E certainly has lots of sim elements throughout it. I mean, I suspect if you played a long session of 4E and flagged every minute in which an "anti-sim" thing came up, the % of minutes would be very small. But it does happen, by design, throughout the experience. So, for example, a fighter could go through a day of adventure with nothing happening that crosses into the unfun elements as perceived by Bryon. (Some of these things probably would happen, but it certainly "could" be avoided for any given day). But if he ends up thrashed by Ogres and then that evening insto-recovers his HP then that is a big moment of intentionally designed and celebrated "asim". So it was a day of sim, a moment of asim, and then , lets assume another full day of sim. Well, to me that whole next day is in the context of existing as it does because of that one asim moment. I'm not going to be satisfied. So, the point is, I can be completely unsatisfied because of asim elements while 99.7% of your game time was "sim". So I'm not saying anything about people and I'm not saying 4E is remotely lacking in sim elements. And, probably most important of all, I'm not claiming any merit to either system being remotely superior to the other, only which I prefer. I'm also stating that the difference does exist. [/QUOTE]
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Why use D&D for a Simulationist style Game?
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