Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why use D&D for a Simulationist style Game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 6353660" data-attributes="member: 6775031"><p>Setting aside the obvious counter-argument that you've heard a million times, I never actually said that HP are meat. That's completely irrelevant to the topic at hand. I just said that they're <em>objective</em>. <em>However</em> your luck/skill/toughness/etc are reflected in your ability to not be killed by swords, it is a fact of the world that doesn't change depending on who looks at it. It's simply <em>true</em> that your 100hp fighter or elephant can withstand that number of "hits" before dropping. You can pretend that it doesn't exist - that it's simply narrative convention, which doesn't correspond to anything - but you would be wrong.</p><p></p><p>Actually, Profession is an even <em>better</em> example of pure simulation. You go to work, do stuff, and depending on how well you do it means you earn more or less money. I can't imagine a better summary of how a street performer, crafts-person, or merchant would actually go about making money.</p><p></p><p>Granted, that's an extreme overview, but it factors in both skill (the modifier) and luck (the die roll), in an extremely elegant manner. It's not perfectly accurate to the real world, of course, but that was never a condition for process-sim.</p><p></p><p></p><p>If you replaced hit points with wounds/vitality, that would not make the game any more or less narrative or sim. It would still be objectively true that you can take X amount of sword "hits" before dropping, except suddenly the system is more detailed with penalties and variable healing rates or whatever.</p><p></p><p>You don't need details for something to be sim. You just need objective causality.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6353660, member: 6775031"] Setting aside the obvious counter-argument that you've heard a million times, I never actually said that HP are meat. That's completely irrelevant to the topic at hand. I just said that they're [I]objective[/I]. [I]However[/I] your luck/skill/toughness/etc are reflected in your ability to not be killed by swords, it is a fact of the world that doesn't change depending on who looks at it. It's simply [I]true[/I] that your 100hp fighter or elephant can withstand that number of "hits" before dropping. You can pretend that it doesn't exist - that it's simply narrative convention, which doesn't correspond to anything - but you would be wrong. Actually, Profession is an even [I]better[/I] example of pure simulation. You go to work, do stuff, and depending on how well you do it means you earn more or less money. I can't imagine a better summary of how a street performer, crafts-person, or merchant would actually go about making money. Granted, that's an extreme overview, but it factors in both skill (the modifier) and luck (the die roll), in an extremely elegant manner. It's not perfectly accurate to the real world, of course, but that was never a condition for process-sim. If you replaced hit points with wounds/vitality, that would not make the game any more or less narrative or sim. It would still be objectively true that you can take X amount of sword "hits" before dropping, except suddenly the system is more detailed with penalties and variable healing rates or whatever. You don't need details for something to be sim. You just need objective causality. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why use D&D for a Simulationist style Game?
Top