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Why Vampires Suck in 3.X, and How 4e Can Fix Them
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<blockquote data-quote="Green Knight" data-source="post: 3873457" data-attributes="member: 2723"><p>So make vampires equal to elves and humans? Equally silly. A 3rd-level Vampire Fighter is supposed to be vastly tougher then a 3rd-level Human Fighter. And a Prestige Class for Vampire is ridiculous. Vampires don't get their powers incrementally. They get them all at once. An argument can be made that they get more, later (like turning into a bat, wolf, mist, etc), but a starting vampire should already be superhuman, far beyond any mortal. Not to mention that applying a Prestige Class for a vampire wouldn't make any sense. I'm a vampire, but I don't actually get any vampiric abilities until I gain another 3,000 XP and level into the Vampire Prestige Class? </p><p> </p><p>And everything I said above about a Vampire Prestige Class applies equally to the idea of turning Vampires into a Talent Tree. Once again, you'd still have to wait til a character who's been turned into a vampire gains enough XP to level. Until then, he's a VINO (Vampire In Name Only). And once he becomes a "Vampire", he doesn't become what people expect of a vampire. He instead becomes some cheap imitation of one, and he'll have to advance several more levels before he's FINALLY equal to the newly created generic vampires one finds in literature, who possess those very same powers only days after their transformation. </p><p> </p><p>No, there's no two ways about it. Vampires should NOT be allowed for PC's. If you allow for vampires to be as powerful as they should be starting out, then any character who gets turned into one will be grossly overpowered in comparison to other PC's, and there'll be players actively seeking to become vampires in order to buff up their characters. If you weaken vampires so that they're balanced with other characters, then they're not really vampires, anymore, and you completely destroy the feel of that monster. So yeah, no vampire PC's.</p></blockquote><p></p>
[QUOTE="Green Knight, post: 3873457, member: 2723"] So make vampires equal to elves and humans? Equally silly. A 3rd-level Vampire Fighter is supposed to be vastly tougher then a 3rd-level Human Fighter. And a Prestige Class for Vampire is ridiculous. Vampires don't get their powers incrementally. They get them all at once. An argument can be made that they get more, later (like turning into a bat, wolf, mist, etc), but a starting vampire should already be superhuman, far beyond any mortal. Not to mention that applying a Prestige Class for a vampire wouldn't make any sense. I'm a vampire, but I don't actually get any vampiric abilities until I gain another 3,000 XP and level into the Vampire Prestige Class? And everything I said above about a Vampire Prestige Class applies equally to the idea of turning Vampires into a Talent Tree. Once again, you'd still have to wait til a character who's been turned into a vampire gains enough XP to level. Until then, he's a VINO (Vampire In Name Only). And once he becomes a "Vampire", he doesn't become what people expect of a vampire. He instead becomes some cheap imitation of one, and he'll have to advance several more levels before he's FINALLY equal to the newly created generic vampires one finds in literature, who possess those very same powers only days after their transformation. No, there's no two ways about it. Vampires should NOT be allowed for PC's. If you allow for vampires to be as powerful as they should be starting out, then any character who gets turned into one will be grossly overpowered in comparison to other PC's, and there'll be players actively seeking to become vampires in order to buff up their characters. If you weaken vampires so that they're balanced with other characters, then they're not really vampires, anymore, and you completely destroy the feel of that monster. So yeah, no vampire PC's. [/QUOTE]
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