Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why Villainous Rants?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dreaded_beast" data-source="post: 1558390" data-attributes="member: 11185"><p>I think it depends on what you and your players enjoy during a game.</p><p></p><p>If your players are averse to that sort of "role-playing" and would rather just get in there, then maybe you should discuss more with your players about the kinds of encounters that you enjoy in a campaign.</p><p></p><p>Hopefully, you can meet some middle-ground that is suitable for both you and your players.</p><p></p><p>From a player point of view, often times we try seize every advantage we can, especially if it is from the BBEG. If the BBEG opens himself up to attack by "wasting time talking", an opportunity is created.</p><p></p><p>In addition, for myself, it has always bugged me when I watch a show or movie where there is an unrealstic amount of time spent by the BBEG "ranting" or leaving the hero in a "death-trap".</p><p></p><p>For example, the scene in Austin Powers where Dr. Evil leaves Austin and the girl to be devoured by man-eating porpoises. It is a parody of all the times the villains could have killed the good guy and be done with it, but instead, leave them in situations where there is always a chance for escape. In a movie like Austin Powers, it works, since it is a comedy.</p><p></p><p>But if it is a movie, or even a DND encounter, that is trying to be played "seriously", the suspension of disbelief is hard to maintain.</p><p></p><p>As a player, if the BBEG is spending time "ranting", it would be hard to maintain that suspension of disbelief if the PCs just stood around while the BBEG gave its rant.</p><p></p><p>Not that BBEG ranting is a bad thing, I quite enjoy them, but the whole "realism" aspect is not there. I realize that "realism" is relative to the type of campaign you play in, but in my opinion, there must be some sense of "realism" to go hand-in-hand with "suspension of disbelief". Realism defined, perhaps as using "common sense".</p><p></p><p>To take a line from the movie "The Good, The Bad, and The Ugly"</p><p></p><p>"When it's time to shoot, shoot don't talk"</p></blockquote><p></p>
[QUOTE="dreaded_beast, post: 1558390, member: 11185"] I think it depends on what you and your players enjoy during a game. If your players are averse to that sort of "role-playing" and would rather just get in there, then maybe you should discuss more with your players about the kinds of encounters that you enjoy in a campaign. Hopefully, you can meet some middle-ground that is suitable for both you and your players. From a player point of view, often times we try seize every advantage we can, especially if it is from the BBEG. If the BBEG opens himself up to attack by "wasting time talking", an opportunity is created. In addition, for myself, it has always bugged me when I watch a show or movie where there is an unrealstic amount of time spent by the BBEG "ranting" or leaving the hero in a "death-trap". For example, the scene in Austin Powers where Dr. Evil leaves Austin and the girl to be devoured by man-eating porpoises. It is a parody of all the times the villains could have killed the good guy and be done with it, but instead, leave them in situations where there is always a chance for escape. In a movie like Austin Powers, it works, since it is a comedy. But if it is a movie, or even a DND encounter, that is trying to be played "seriously", the suspension of disbelief is hard to maintain. As a player, if the BBEG is spending time "ranting", it would be hard to maintain that suspension of disbelief if the PCs just stood around while the BBEG gave its rant. Not that BBEG ranting is a bad thing, I quite enjoy them, but the whole "realism" aspect is not there. I realize that "realism" is relative to the type of campaign you play in, but in my opinion, there must be some sense of "realism" to go hand-in-hand with "suspension of disbelief". Realism defined, perhaps as using "common sense". To take a line from the movie "The Good, The Bad, and The Ugly" "When it's time to shoot, shoot don't talk" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Villainous Rants?
Top