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Why Villainous Rants?
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<blockquote data-quote="LoneWolf23" data-source="post: 1559804" data-attributes="member: 643"><p>Here's an idea - Look up the Masters of Villainous Rants: Bond Villains and Comic Book Supervillains. They both do Villainous Rants, but both of them do them only when they have the upper hand.</p><p></p><p>Bond Villains, for exemple, only go into their Rants when Bond is brought before them, captive and surrounded by a hundred or so armed guards, so they can gloat at him before killing him. Goldfinger only exposed his plan when Bond was tied to a table with a laser coming up to slice him in two, after all.</p><p></p><p>Supervillains also do this, but somethings simply manage to overpower their heroic opponents, trounce them soundly, then leave them groaning on the ground or trap them and gloat about their Brilliant Master Plan.</p><p></p><p>So take a page from their playbook: Have your villains surrounded by an army of minions to keep the heroes in check while he rants, or have them be so powerful they can overpower the heroes. Then, while he rants, they can work out a plan to outsmart him...</p><p></p><p>Another option is the Supervillain who blabs as he fights, where he fights the heroes on an equal or superior footing while gloating and ranting.. Here, the important part is to know what your PCs can do and give the Villain abilities which match, but don't necessarily over-power the PCs' abilities, making the fight challenging, but not unfair to the players.</p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 1559804, member: 643"] Here's an idea - Look up the Masters of Villainous Rants: Bond Villains and Comic Book Supervillains. They both do Villainous Rants, but both of them do them only when they have the upper hand. Bond Villains, for exemple, only go into their Rants when Bond is brought before them, captive and surrounded by a hundred or so armed guards, so they can gloat at him before killing him. Goldfinger only exposed his plan when Bond was tied to a table with a laser coming up to slice him in two, after all. Supervillains also do this, but somethings simply manage to overpower their heroic opponents, trounce them soundly, then leave them groaning on the ground or trap them and gloat about their Brilliant Master Plan. So take a page from their playbook: Have your villains surrounded by an army of minions to keep the heroes in check while he rants, or have them be so powerful they can overpower the heroes. Then, while he rants, they can work out a plan to outsmart him... Another option is the Supervillain who blabs as he fights, where he fights the heroes on an equal or superior footing while gloating and ranting.. Here, the important part is to know what your PCs can do and give the Villain abilities which match, but don't necessarily over-power the PCs' abilities, making the fight challenging, but not unfair to the players. [/QUOTE]
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Why Villainous Rants?
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