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Why was morale removed from the game?
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<blockquote data-quote="harpy" data-source="post: 5024684" data-attributes="member: 85243"><p>One of the things that I also find unfortunate with 3e/4e not having morale rules is that there are a lot of elements in these newer systems that could play into a "break their morale" strategy as they currently exist.</p><p></p><p>Cleave or Whirlwind feat - with both of these feats you could potentially drop several opponents in a single round. Depending on how the morale rules were structured, these kinds of instances could cause a morale check, increase the likelyhood of one, or modify a check.</p><p></p><p>Massive Damage Threshold - This is another rules instance that could trigger morale in some manner. If a PC dumps out 50+ damage, not only is a creature have to save vs dying, but that impressive blow could also cause some kind of morale effect.</p><p></p><p>It's an area of the game that would have potentially bolstered the martial characters further, giving them a psychological attack that would help lessen the gap between the martial and spellcasters powe scales. It wouldn't solve it, but it would play into what being a bad ass is all about.</p></blockquote><p></p>
[QUOTE="harpy, post: 5024684, member: 85243"] One of the things that I also find unfortunate with 3e/4e not having morale rules is that there are a lot of elements in these newer systems that could play into a "break their morale" strategy as they currently exist. Cleave or Whirlwind feat - with both of these feats you could potentially drop several opponents in a single round. Depending on how the morale rules were structured, these kinds of instances could cause a morale check, increase the likelyhood of one, or modify a check. Massive Damage Threshold - This is another rules instance that could trigger morale in some manner. If a PC dumps out 50+ damage, not only is a creature have to save vs dying, but that impressive blow could also cause some kind of morale effect. It's an area of the game that would have potentially bolstered the martial characters further, giving them a psychological attack that would help lessen the gap between the martial and spellcasters powe scales. It wouldn't solve it, but it would play into what being a bad ass is all about. [/QUOTE]
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Why was morale removed from the game?
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