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Why was morale removed from the game?
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<blockquote data-quote="Starfox" data-source="post: 5025274" data-attributes="member: 2303"><p>if this was so, Intimidate should not be a skill but a class feature - a class feature with utility, which would inevitably have to be balanced by removing some of that barbarian's whopasedness. You get what you pay for. By not taking Charisma, you have made yourself an unimpressive thug, a follower type. The really scary ones tend to be the small guys with lots of attitude. There are lots of big and potentially scary types that are meek and undaunting and you rolled yourself one of them, thanks to your low Cha. You need a leader type standing behind you, telling people how badass you are, telling YOU how badass you are, in order to make you scary. Mr Hobbit McWhimpy might be a physically weak, but he is a showman scaring people by pointing to you, thereby MAKING you scary.</p><p></p><p>If your character is so badass that such showmanship is not needed, because you can take people down with one swipe anyway, then its a case of poor game balance or maybe game-table intimidation rather than in-game intimidation. Besides, role-playing a low-Cha character with too much attitude really is to step out of character.</p></blockquote><p></p>
[QUOTE="Starfox, post: 5025274, member: 2303"] if this was so, Intimidate should not be a skill but a class feature - a class feature with utility, which would inevitably have to be balanced by removing some of that barbarian's whopasedness. You get what you pay for. By not taking Charisma, you have made yourself an unimpressive thug, a follower type. The really scary ones tend to be the small guys with lots of attitude. There are lots of big and potentially scary types that are meek and undaunting and you rolled yourself one of them, thanks to your low Cha. You need a leader type standing behind you, telling people how badass you are, telling YOU how badass you are, in order to make you scary. Mr Hobbit McWhimpy might be a physically weak, but he is a showman scaring people by pointing to you, thereby MAKING you scary. If your character is so badass that such showmanship is not needed, because you can take people down with one swipe anyway, then its a case of poor game balance or maybe game-table intimidation rather than in-game intimidation. Besides, role-playing a low-Cha character with too much attitude really is to step out of character. [/QUOTE]
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Why was morale removed from the game?
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