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General Tabletop Discussion
*Pathfinder & Starfinder
Why we have Golden Wyvern Adepts.
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<blockquote data-quote="Frostmarrow" data-source="post: 3930449" data-attributes="member: 1122"><p>It isn't easy finding a namning convention that works for "spell skills".</p><p></p><p>Let's look at a few options:</p><p></p><p><strong>Zodiac</strong>: Doesn't work because every setting has a different zodiac.</p><p></p><p><strong>Celestial bodies</strong>: Won't work because the celestal bodies are too few. You have sun, moon, morning star, and then what? Not all races look at celestial bodies at all. Drow elves have better things to do than star gaze.</p><p></p><p><strong>Colors</strong>: Already being used by GW and MTG. (And to good effect; I love those bright wizards in Warhammer.)</p><p></p><p><strong>Elements</strong>: Already present as damage types.</p><p></p><p><strong>Monsters</strong>: Pretty cheesy but it makes sense mages are inspired by the awesomeness of local monsters.</p><p></p><p><strong>Houses</strong>: Can work but requires the houses to be present in every setting.</p><p></p><p><strong>Poetry</strong>: I would try to use poetry rather than monsters as inspiration but is maybe harder to pull off? Poetry includes emotions and ambiance.</p><p></p><p><strong>Elders</strong>: Best suggestion I've seen so far. Mordenkainen and Snilloc are pretty lame though. It would be a good idea to create new elders. Also a perfect opportunity to retcon dragonborn into the game. (Instant IP.)</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 3930449, member: 1122"] It isn't easy finding a namning convention that works for "spell skills". Let's look at a few options: [B]Zodiac[/B]: Doesn't work because every setting has a different zodiac. [B]Celestial bodies[/B]: Won't work because the celestal bodies are too few. You have sun, moon, morning star, and then what? Not all races look at celestial bodies at all. Drow elves have better things to do than star gaze. [B]Colors[/B]: Already being used by GW and MTG. (And to good effect; I love those bright wizards in Warhammer.) [B]Elements[/B]: Already present as damage types. [B]Monsters[/B]: Pretty cheesy but it makes sense mages are inspired by the awesomeness of local monsters. [B]Houses[/B]: Can work but requires the houses to be present in every setting. [B]Poetry[/B]: I would try to use poetry rather than monsters as inspiration but is maybe harder to pull off? Poetry includes emotions and ambiance. [B]Elders[/B]: Best suggestion I've seen so far. Mordenkainen and Snilloc are pretty lame though. It would be a good idea to create new elders. Also a perfect opportunity to retcon dragonborn into the game. (Instant IP.) [/QUOTE]
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Why we have Golden Wyvern Adepts.
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