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Why we like plot: Our Job as DMs
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<blockquote data-quote="Umbran" data-source="post: 4991854" data-attributes="member: 177"><p>I am not at all sure the conventional wisdom has it that D&D and B&B are the same as Scrabble, Snit Stomping, or Axis and Allies.</p><p></p><p>If you look around at the occasional thread trying to define what an RPG is, this question usually comes up - are RPGs "games". The answer is that it depends upon your definition of "game". Classic, strict games have specific win conditions, and limited durations. RPGs don't. You might consider any tactical engagement to have a win condition of survive", but the game as a whole cannot be won or lost, <em>per se</em>, especially if you are playing sandbox-style. RPGs generally only fit "game" in a slightly more loose definition.</p></blockquote><p></p>
[QUOTE="Umbran, post: 4991854, member: 177"] I am not at all sure the conventional wisdom has it that D&D and B&B are the same as Scrabble, Snit Stomping, or Axis and Allies. If you look around at the occasional thread trying to define what an RPG is, this question usually comes up - are RPGs "games". The answer is that it depends upon your definition of "game". Classic, strict games have specific win conditions, and limited durations. RPGs don't. You might consider any tactical engagement to have a win condition of survive", but the game as a whole cannot be won or lost, [I]per se[/I], especially if you are playing sandbox-style. RPGs generally only fit "game" in a slightly more loose definition. [/QUOTE]
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