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<blockquote data-quote="Raven Crowking" data-source="post: 4993954" data-attributes="member: 18280"><p>Here's something else from the Designer's Notes, page 170:</p><p></p><p style="margin-left: 20px">On the Main Balance</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Characters with high Capabilities have lowerrated Themes, and take worse Complications</p> <p style="margin-left: 20px">to get Twists that do less. Why? </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">On one level, this is the same thing you see in a point-balanced game (like GURPS or Hero). Blow all your points on attributes and you have nothing left for spiffy tricks. It’s one thing to play an Old-Worlder when you get some kind of benefit from it, but if all you get is the shaft, it’s just not fun. It’s game balance, because you’re playing a game.</p><p></p><p>IOW, the abilities of various players to manipulate the game in order to meet victory conditions should be relatively equal. That's what game balance is.</p><p></p><p>If there was nothing in doubt, there would be no reason to worry about who could do what. It wouldn't affect anything, anyway.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4993954, member: 18280"] Here's something else from the Designer's Notes, page 170: [indent]On the Main Balance Characters with high Capabilities have lowerrated Themes, and take worse Complications to get Twists that do less. Why? On one level, this is the same thing you see in a point-balanced game (like GURPS or Hero). Blow all your points on attributes and you have nothing left for spiffy tricks. It’s one thing to play an Old-Worlder when you get some kind of benefit from it, but if all you get is the shaft, it’s just not fun. It’s game balance, because you’re playing a game.[/indent] IOW, the abilities of various players to manipulate the game in order to meet victory conditions should be relatively equal. That's what game balance is. If there was nothing in doubt, there would be no reason to worry about who could do what. It wouldn't affect anything, anyway. RC [/QUOTE]
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