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Why we like plot: Our Job as DMs
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<blockquote data-quote="Doug McCrae" data-source="post: 5022538" data-attributes="member: 21169"><p>Don't D&D PCs have to be exceptional? They have to be prepared to go down monster-infested holes and kill what lives there. And they can't stop after their first big score, they have to keep doing it, so great is their lust for gold and/or monster killin'. These are in no way ordinary people, they're greedy psychopaths. Also even at 1st level they possess monster killin' talents beyond those of the typical peasant farmer who presumably makes up 90% of the population.</p><p></p><p>This is in fact more true of a sandbox than of a heavily plotted game. In a sandbox the PCs have to be 'self starters', more highly motivated than in a plotted game where one can expect the adventure to come to the PCs.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5022538, member: 21169"] Don't D&D PCs have to be exceptional? They have to be prepared to go down monster-infested holes and kill what lives there. And they can't stop after their first big score, they have to keep doing it, so great is their lust for gold and/or monster killin'. These are in no way ordinary people, they're greedy psychopaths. Also even at 1st level they possess monster killin' talents beyond those of the typical peasant farmer who presumably makes up 90% of the population. This is in fact more true of a sandbox than of a heavily plotted game. In a sandbox the PCs have to be 'self starters', more highly motivated than in a plotted game where one can expect the adventure to come to the PCs. [/QUOTE]
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