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Why we love D&D but hate d20
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<blockquote data-quote="Danzauker" data-source="post: 1505689" data-attributes="member: 1929"><p>My take:</p><p></p><p>I NEVER liked AD&D really. I always favored OD&D decause I felt the advanced version was too clumsy and full of exceptions and conflicting things and... weel you know.</p><p></p><p>Sure I played it, but whenever I got some source material that I liked I tried to stuff it in the OD&D rules.</p><p></p><p>That until D&D 3e. d20 IMHO is an excellent system. Far superior to its predecessors.</p><p></p><p>And like many other already said d20 IS a generalist system. Not universal. No one is. But it's fantastic in it's niche.</p><p></p><p>Which is fast, cinematic, combat based RPG. Pretty large niche isn't it?</p><p></p><p>Of course D&D is a specialization of d20, although the "original" one. But stuff in Unearthed Arcana and d20 Modern (which is IMHO the best incarnation of the d20 framework to date. It's the closest thing to a classless system that you can achieve with d20 without ditching classe altogether) and you can have nearly anything you want.</p><p></p><p>d20 Star Wars? Very good. After all, SW IS fantasy more than sci-fi.</p><p></p><p>d20 Modern? I already said, is excellent.</p><p></p><p>d20 for superhero typo games? Weel surely you can fit it.</p><p></p><p>d20 Cthulhu? Well that doesn't work much. But Lovecraft is everything but cinematic. If you want a X-Files styled game with Mythos feeling, though, d20 Chtulhu works nearly flawlessly (although d20 Modern with sanity and magic from Chtulhu is still better).</p><p></p><p>Recap? d20 is great. Unless you try to stuff it where it's not intended to fit.</p></blockquote><p></p>
[QUOTE="Danzauker, post: 1505689, member: 1929"] My take: I NEVER liked AD&D really. I always favored OD&D decause I felt the advanced version was too clumsy and full of exceptions and conflicting things and... weel you know. Sure I played it, but whenever I got some source material that I liked I tried to stuff it in the OD&D rules. That until D&D 3e. d20 IMHO is an excellent system. Far superior to its predecessors. And like many other already said d20 IS a generalist system. Not universal. No one is. But it's fantastic in it's niche. Which is fast, cinematic, combat based RPG. Pretty large niche isn't it? Of course D&D is a specialization of d20, although the "original" one. But stuff in Unearthed Arcana and d20 Modern (which is IMHO the best incarnation of the d20 framework to date. It's the closest thing to a classless system that you can achieve with d20 without ditching classe altogether) and you can have nearly anything you want. d20 Star Wars? Very good. After all, SW IS fantasy more than sci-fi. d20 Modern? I already said, is excellent. d20 for superhero typo games? Weel surely you can fit it. d20 Cthulhu? Well that doesn't work much. But Lovecraft is everything but cinematic. If you want a X-Files styled game with Mythos feeling, though, d20 Chtulhu works nearly flawlessly (although d20 Modern with sanity and magic from Chtulhu is still better). Recap? d20 is great. Unless you try to stuff it where it's not intended to fit. [/QUOTE]
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