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Why we love D&D but hate d20
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<blockquote data-quote="Desdichado" data-source="post: 1508939" data-attributes="member: 2205"><p>I can't actually comment on what 2e allowed you to do or not, since I never had any interest in that game in the least. I got turned off of D&D in the 1e and boxed set days and peregrinated through all kinds of other systems until 3e came out.</p><p></p><p>3e impressed me with its flexibility and robustness in general so that I dropped my wanderings in Storyteller, Traveller and even artsy-fartsy games like The Window and started playing it exclusively (also I actually started playing again after armchair gaming, although the fact that I finished grad school and entered a normal life may have had as much to do with that as the coincidental release of 3e).</p><p></p><p>Where I am today is the exact opposite of 3catcircus and dead's position. I'm disillusioned again with the D&Disms that disillusioned me in the first place with D&D, but in the meantime I've become enamoured of the d20 system as a flexible, suitably robust yet not overly arcane and cryptic system that can do just about anything I want it to. My interest in just about any other system is at an all-time low.</p><p></p><p>So, yeah, I can't compare 2e specifically to 3e, but to say that 3e is essentially the same game as 2e, which in turn is essentially the same game as 1e, which in turn is the same game as OD&D -- all with only minor refreshenings (something I know a thing or to about in the auto industry, I might add <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) is pretty disingenious. Of course there are similarities, as almost all RPGs bear many of the same similarities, probably as a shared heritage type of thing. There are also many significant changes, and to handwave those aside and pretend like all the differences between 1e, 2e or 3e are minor and inconsequential isn't going to convince me.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1508939, member: 2205"] I can't actually comment on what 2e allowed you to do or not, since I never had any interest in that game in the least. I got turned off of D&D in the 1e and boxed set days and peregrinated through all kinds of other systems until 3e came out. 3e impressed me with its flexibility and robustness in general so that I dropped my wanderings in Storyteller, Traveller and even artsy-fartsy games like The Window and started playing it exclusively (also I actually started playing again after armchair gaming, although the fact that I finished grad school and entered a normal life may have had as much to do with that as the coincidental release of 3e). Where I am today is the exact opposite of 3catcircus and dead's position. I'm disillusioned again with the D&Disms that disillusioned me in the first place with D&D, but in the meantime I've become enamoured of the d20 system as a flexible, suitably robust yet not overly arcane and cryptic system that can do just about anything I want it to. My interest in just about any other system is at an all-time low. So, yeah, I can't compare 2e specifically to 3e, but to say that 3e is essentially the same game as 2e, which in turn is essentially the same game as 1e, which in turn is the same game as OD&D -- all with only minor refreshenings (something I know a thing or to about in the auto industry, I might add :)) is pretty disingenious. Of course there are similarities, as almost all RPGs bear many of the same similarities, probably as a shared heritage type of thing. There are also many significant changes, and to handwave those aside and pretend like all the differences between 1e, 2e or 3e are minor and inconsequential isn't going to convince me. [/QUOTE]
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