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Why we love D&D but hate d20
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<blockquote data-quote="Kae'Yoss" data-source="post: 1509049" data-attributes="member: 4134"><p>Besides the non-d20, we still have most of the rest, don't we? So I don't have learn it from the ground up, and even not everything but the basics.</p><p></p><p></p><p>You mean the twist that there is no clerical magic (and it's "divine magic" nowadays), at least not for the players (playing an evil character or a legate would throw the whole concept of Midnight overboard)? Or the new system for arcane magic. A simple thing really, and races, classes, feats, skills... are still there, too.</p><p></p><p></p><p>ROFL!</p><p></p><p>I don't know about any other systems, nor do I care. But AD&D was unnecessarily complicated. There is elegance in simplicity.</p><p></p><p>I'd tell you to go finde a fudge-board to harass people there. Good riddance to you.</p><p></p><p>Instead of getting one skill - once ! - every few levels, you now get several skill points every level. The target number is no longer fixed (like the old "Dex -1" or some such), there is no 5% failure chance any more, the TN can be far more than just between 1-20.....</p><p></p><p>Oh, so we oversimplify things. Then: D&D never changed - all the while you were rolling dice and it had to show a number larger or smaller than a certain other number.</p><p></p><p>We're not talking about AD&D Houserules, but about the stuff as it was written down in the core rules. I haven't played AD&D that much or in too many groups, and those where I did play in used the vanilla system.</p><p></p><p>Before, you had a chart that gave you your benefits depending on the ability score. This chart was different for every ability score, there was no pattern that could easily be broken down into a formula, and it sometimes differed depending on your class.</p><p></p><p>Simple question: How many bonus HP do you receive if you have Con 15?</p><p>In d20, it is easy: +2 per level (unless the HP system was altered or replaced). This is your con bonus, which is (Con Score - 10)/2.</p><p>In AD&D? Depends: You only get bonus HP on lower levels, and the bonus depends on your class and afaik race. All this has to be looked up on a chart.</p><p></p><p>I don't care what you agree with. Besides, you get less XP for enemies so it evens out.</p><p></p><p>The general nature of the classes didn't change (much), but the mechanics: Thief Skills were incorporated into Skills, Weapon Profieciencies are Feats now, Paladins get Spells earlier and cann call their mount now, Rangers get d8 HD now, rogues are now useful in combat, clerics get 0-9th-level spells.......</p><p></p><p>Can't remember much of 2e, but what I stated above makes up the bulk of the rules. We also have racial restrictions on character level or class choice </p><p></p><p></p><p>The topic itself is trolling.</p><p></p><p>No, you insulted practically all members of these boards, which isn't "personal" at all.</p><p></p><p>Most trolls employ hideous spelling and grammar ("my hat of d02 know no limit")</p><p></p><p>Then you know what they say about self-praise....</p><p></p><p>Well, that's what being a troll is all about: Looking like a complete moron.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1509049, member: 4134"] Besides the non-d20, we still have most of the rest, don't we? So I don't have learn it from the ground up, and even not everything but the basics. You mean the twist that there is no clerical magic (and it's "divine magic" nowadays), at least not for the players (playing an evil character or a legate would throw the whole concept of Midnight overboard)? Or the new system for arcane magic. A simple thing really, and races, classes, feats, skills... are still there, too. ROFL! I don't know about any other systems, nor do I care. But AD&D was unnecessarily complicated. There is elegance in simplicity. I'd tell you to go finde a fudge-board to harass people there. Good riddance to you. Instead of getting one skill - once ! - every few levels, you now get several skill points every level. The target number is no longer fixed (like the old "Dex -1" or some such), there is no 5% failure chance any more, the TN can be far more than just between 1-20..... Oh, so we oversimplify things. Then: D&D never changed - all the while you were rolling dice and it had to show a number larger or smaller than a certain other number. We're not talking about AD&D Houserules, but about the stuff as it was written down in the core rules. I haven't played AD&D that much or in too many groups, and those where I did play in used the vanilla system. Before, you had a chart that gave you your benefits depending on the ability score. This chart was different for every ability score, there was no pattern that could easily be broken down into a formula, and it sometimes differed depending on your class. Simple question: How many bonus HP do you receive if you have Con 15? In d20, it is easy: +2 per level (unless the HP system was altered or replaced). This is your con bonus, which is (Con Score - 10)/2. In AD&D? Depends: You only get bonus HP on lower levels, and the bonus depends on your class and afaik race. All this has to be looked up on a chart. I don't care what you agree with. Besides, you get less XP for enemies so it evens out. The general nature of the classes didn't change (much), but the mechanics: Thief Skills were incorporated into Skills, Weapon Profieciencies are Feats now, Paladins get Spells earlier and cann call their mount now, Rangers get d8 HD now, rogues are now useful in combat, clerics get 0-9th-level spells....... Can't remember much of 2e, but what I stated above makes up the bulk of the rules. We also have racial restrictions on character level or class choice The topic itself is trolling. No, you insulted practically all members of these boards, which isn't "personal" at all. Most trolls employ hideous spelling and grammar ("my hat of d02 know no limit") Then you know what they say about self-praise.... Well, that's what being a troll is all about: Looking like a complete moron. [/QUOTE]
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