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Why we love D&D but hate d20
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<blockquote data-quote="3catcircus" data-source="post: 1509169" data-attributes="member: 16077"><p>Huh - have most of the rest of what? Genre? Game Systems?</p><p></p><p> </p><p></p><p>If you don't know any other system, then how can you sit in judgment of someone else's opinion regarding whether d20 is better or worse than other systems?</p><p></p><p></p><p></p><p>Obviously you didn't get my point - I've never actually played a FUDGE game, but I've seen the system - my point was that in comparison to FUDGE, d20 is complex - just like Mythus/Dangerous Journeys looks complex in comparison to d20...</p><p></p><p></p><p>I already pointed this out as a caveat in my post to which your quote was a response. Additionally, IIRC, you did get multiple NWPs - something along the lines of 5 NWP, 2 WP every couple of levels, or something to that effect.</p><p></p><p> However, IIRC (and someone can correct me if I'm wrong on this), you didn't have fixed target numbers in AD&D because you could spend additional NWP points to improve a given NWP, instead of taking multiple NWPs.</p><p></p><p></p><p></p><p>Wasn't that the point of your posts - that d20 made things simpler? I was simply taking it to the lowest common denominator (which is pretty much the same for any rpg system.)</p><p></p><p></p><p></p><p>No, but these are things that have been discussed for years in Dragon, on various webboards and discussion lists - is it a stretch to think that maybe the authors (themselves AD&D players for years) could have possibly taken the best of the house rules and placed them in the core rules? Additionally, is it a stretch to think that the ones that wouldn't or couldn't fit in the core rules were eventually placed in Unearthed Arcana?</p><p></p><p></p><p>Hmm - if it is so easy, then why did the 3.x PHB include those ability score charts??? IIRC, you *did* get con bonus at all levels, you just got a fixed number of hp beyond a certain level. As far as depending on class - don't be obtuse - the only difference was for fighters (who got a +3 or +4 for high con scores.) </p><p></p><p></p><p></p><p>Funny, I haven't heard howls of outrage except by you and one or two others - a significant minority of the posters on this thread - if I heard from more people regarding this, I'd tone it down.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 1509169, member: 16077"] Huh - have most of the rest of what? Genre? Game Systems? If you don't know any other system, then how can you sit in judgment of someone else's opinion regarding whether d20 is better or worse than other systems? Obviously you didn't get my point - I've never actually played a FUDGE game, but I've seen the system - my point was that in comparison to FUDGE, d20 is complex - just like Mythus/Dangerous Journeys looks complex in comparison to d20... I already pointed this out as a caveat in my post to which your quote was a response. Additionally, IIRC, you did get multiple NWPs - something along the lines of 5 NWP, 2 WP every couple of levels, or something to that effect. However, IIRC (and someone can correct me if I'm wrong on this), you didn't have fixed target numbers in AD&D because you could spend additional NWP points to improve a given NWP, instead of taking multiple NWPs. Wasn't that the point of your posts - that d20 made things simpler? I was simply taking it to the lowest common denominator (which is pretty much the same for any rpg system.) No, but these are things that have been discussed for years in Dragon, on various webboards and discussion lists - is it a stretch to think that maybe the authors (themselves AD&D players for years) could have possibly taken the best of the house rules and placed them in the core rules? Additionally, is it a stretch to think that the ones that wouldn't or couldn't fit in the core rules were eventually placed in Unearthed Arcana? Hmm - if it is so easy, then why did the 3.x PHB include those ability score charts??? IIRC, you *did* get con bonus at all levels, you just got a fixed number of hp beyond a certain level. As far as depending on class - don't be obtuse - the only difference was for fighters (who got a +3 or +4 for high con scores.) Funny, I haven't heard howls of outrage except by you and one or two others - a significant minority of the posters on this thread - if I heard from more people regarding this, I'd tone it down. [/QUOTE]
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