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Why we need new monsters
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<blockquote data-quote="NewJeffCT" data-source="post: 5700787" data-attributes="member: 10784"><p>I think there are too many monsters, to be honest. I'd rather have a few more options of the common monsters, just so I can surprise the players when an orc, goblin or whatever comes charging at them out of the darkness. </p><p></p><p>I generally try to describe the monsters when first encountered based on their physical appearance - "you hear screams in the crowd ahead as several hooded 4 foot tall creatures speed through the people in the crowded square. The people shriek in terror and quickly part to let them pass, grabbing children to get them out of the way. The hooded creatures brandish wicked looking swords and cleavers that lash out at the crowd as they attempt to run. The one nearest to you turns and you can see dark greenish skin on the arm carrying the cleaver, and under the hood you see an oversized mouth filled with sharp pointy teeth and glowing red eyes filled with hate. You see leather armor underneath the hooded cloak as it raises its cleaver to throw it at you."</p><p></p><p>But, I agree with a lot of what was said above - just vary the description. There is no reason that every goblin should look the same - The Dwarfkiller clan of goblins wears black robes decorated with a bright yellow half moon and carry spears or short swords they made themselves; while the Neck Slasher clan is known for wearing red leather armor and carrying blades that are painted black; while the Grim Death clan is known for its war cry of "Kill Burn Kill", but are generally wear a hodgepodge of armor and carry all sorts of weapons because they're more scavengers than the Dwarfkillers.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5700787, member: 10784"] I think there are too many monsters, to be honest. I'd rather have a few more options of the common monsters, just so I can surprise the players when an orc, goblin or whatever comes charging at them out of the darkness. I generally try to describe the monsters when first encountered based on their physical appearance - "you hear screams in the crowd ahead as several hooded 4 foot tall creatures speed through the people in the crowded square. The people shriek in terror and quickly part to let them pass, grabbing children to get them out of the way. The hooded creatures brandish wicked looking swords and cleavers that lash out at the crowd as they attempt to run. The one nearest to you turns and you can see dark greenish skin on the arm carrying the cleaver, and under the hood you see an oversized mouth filled with sharp pointy teeth and glowing red eyes filled with hate. You see leather armor underneath the hooded cloak as it raises its cleaver to throw it at you." But, I agree with a lot of what was said above - just vary the description. There is no reason that every goblin should look the same - The Dwarfkiller clan of goblins wears black robes decorated with a bright yellow half moon and carry spears or short swords they made themselves; while the Neck Slasher clan is known for wearing red leather armor and carrying blades that are painted black; while the Grim Death clan is known for its war cry of "Kill Burn Kill", but are generally wear a hodgepodge of armor and carry all sorts of weapons because they're more scavengers than the Dwarfkillers. [/QUOTE]
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