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Why we need Warlords in D&DN
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<blockquote data-quote="TrippyHippy" data-source="post: 5777700" data-attributes="member: 27252"><p>Yes, because I think the role of healing is so important to a group, that the burden should become less reliant on just one or two classes. I can rationalise that anybody working in the wilderness would have basic survival skills to be able to self heal (probably not as effective as a Cleric or Druids skills, but nevertheless something that could keep them alive if they've been injured. I also recall Aragorn (a Ranger) aiding Frodo after he had been struck with the RingWraith's blade in Lord of the Rings. </p><p></p><p>But your rationale for both Fighters and Rogues are very weak. Firstly, Soldiers in medieval times didn't know first aid by default, and always had to find a healer to be able to recover from their wounds. Secondly, not all Rogues know anatomy!</p><p></p><p> Like I say, as a DM I wouldn't object to healing potions (and maybe some other really minor potions, 'love') being freely available in a fantasy marketplace. Characters like fighters and Rogues could spend their cash on a few vials of healing potions before they set out on adventure, resource manage, and just be mindful that they need to be nice to others if they run out! </p><p></p><p>The only significant difference between a magic using class and fighters, is that the magic -users can make their own potions rather than buy them (where do you think they came from?), but this may require the aquisition of levels, feats and aquiring the ingredients of course.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 5777700, member: 27252"] Yes, because I think the role of healing is so important to a group, that the burden should become less reliant on just one or two classes. I can rationalise that anybody working in the wilderness would have basic survival skills to be able to self heal (probably not as effective as a Cleric or Druids skills, but nevertheless something that could keep them alive if they've been injured. I also recall Aragorn (a Ranger) aiding Frodo after he had been struck with the RingWraith's blade in Lord of the Rings. But your rationale for both Fighters and Rogues are very weak. Firstly, Soldiers in medieval times didn't know first aid by default, and always had to find a healer to be able to recover from their wounds. Secondly, not all Rogues know anatomy! Like I say, as a DM I wouldn't object to healing potions (and maybe some other really minor potions, 'love') being freely available in a fantasy marketplace. Characters like fighters and Rogues could spend their cash on a few vials of healing potions before they set out on adventure, resource manage, and just be mindful that they need to be nice to others if they run out! The only significant difference between a magic using class and fighters, is that the magic -users can make their own potions rather than buy them (where do you think they came from?), but this may require the aquisition of levels, feats and aquiring the ingredients of course. [/QUOTE]
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