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Why we need Warlords in D&DN
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<blockquote data-quote="LurkAway" data-source="post: 5778463" data-attributes="member: 6685059"><p>I have a question. Nobody AFAIK has a problem with class-specific flavor/fluff like with Warlock pacts and Avengers. So if you love Warlords, and you wanted them to be in the 5E core or just be less contentious, would you compromise or tolerate a Warlord that was fluffed in a way that was more specific but possibly more compelling for old school/3E players?</p><p></p><p>For example, I would be OK with a Lord of War class, that was a hybrid of warrior and cleric of a war god. The Lord of War is able to buff 'Get up and fight!' with divine force, and his voice rings with the power of the war god so that his commands cut through the noise and pandemonium of battle. Other classes also have access to some sort of Inspiration action, using some sort of Cha check related to the target's Will, but the Lord of War does it better and frequently. Assuming that the majority of "non-4E" players would buy into that image, would you like or accept or tolerate restricting the Lord of War class to that narrower concept, in the interest of unity and all? Or you would you prefer the more open-ended 4E Warlord, even if meant ending up in a later optional martial expansion rules?</p><p></p><p>EDIT: As per below, the Lord of War is simply a more narrowly fluffed Warlord using divine power source, not a multiclassed cleric/fighter.</p></blockquote><p></p>
[QUOTE="LurkAway, post: 5778463, member: 6685059"] I have a question. Nobody AFAIK has a problem with class-specific flavor/fluff like with Warlock pacts and Avengers. So if you love Warlords, and you wanted them to be in the 5E core or just be less contentious, would you compromise or tolerate a Warlord that was fluffed in a way that was more specific but possibly more compelling for old school/3E players? For example, I would be OK with a Lord of War class, that was a hybrid of warrior and cleric of a war god. The Lord of War is able to buff 'Get up and fight!' with divine force, and his voice rings with the power of the war god so that his commands cut through the noise and pandemonium of battle. Other classes also have access to some sort of Inspiration action, using some sort of Cha check related to the target's Will, but the Lord of War does it better and frequently. Assuming that the majority of "non-4E" players would buy into that image, would you like or accept or tolerate restricting the Lord of War class to that narrower concept, in the interest of unity and all? Or you would you prefer the more open-ended 4E Warlord, even if meant ending up in a later optional martial expansion rules? EDIT: As per below, the Lord of War is simply a more narrowly fluffed Warlord using divine power source, not a multiclassed cleric/fighter. [/QUOTE]
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