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*Pathfinder & Starfinder
Why we need Warlords in D&DN
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<blockquote data-quote="GMforPowergamers" data-source="post: 5779345" data-attributes="member: 67338"><p>OK, so i want to play a super cool leader that is one part Captian John Sheriden (takes a bearly passable defence and creates a kick butt offence out of it), one part Captian Kirk (weird out of the box plans mixed with suronding yourself with good advisors) and one part Major John Sheapord (was almost drumbed out of the millatary for taking a big risk to save a life and almost got alot of people killed) </p><p> but my character isn't sci fi yelling orders from a bridge, or walking through a star gate, I am a unite commander that organizes and takes point.</p><p></p><p>That was the first character I played in 4e, it was a tac warlord, I played him as an eladrin who went spiral tower paragon path. He had only a little magic in him (his innate fey nature) he was a vetrain of a war between the Shadar Kai and the eladrin 12 years before game started. I was good with a sword, I granted extra attacks, and extra saves and had a bunch of healing powers.</p><p></p><p>why should my character not be playable in this new system?</p><p></p><p>It really urks me sometimes... It feels like some people want the following to be the way it works:</p><p></p><p>Player 1: "I want to be a wizard and alter reality, and base it on this cool anima/comicbook/cartoon/novel/movie"</p><p></p><p>everyone: "Cool Cool"</p><p></p><p>Player 2: "I want to be a fighter and do the impossable , and base it on this cool anima/comicbook/cartoon/novel/movie"</p><p></p><p>everyone: "Dude, fighters are normal people, no impossable du, just what a normal guy with a sword could do back int he dark ages"</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5779345, member: 67338"] OK, so i want to play a super cool leader that is one part Captian John Sheriden (takes a bearly passable defence and creates a kick butt offence out of it), one part Captian Kirk (weird out of the box plans mixed with suronding yourself with good advisors) and one part Major John Sheapord (was almost drumbed out of the millatary for taking a big risk to save a life and almost got alot of people killed) but my character isn't sci fi yelling orders from a bridge, or walking through a star gate, I am a unite commander that organizes and takes point. That was the first character I played in 4e, it was a tac warlord, I played him as an eladrin who went spiral tower paragon path. He had only a little magic in him (his innate fey nature) he was a vetrain of a war between the Shadar Kai and the eladrin 12 years before game started. I was good with a sword, I granted extra attacks, and extra saves and had a bunch of healing powers. why should my character not be playable in this new system? It really urks me sometimes... It feels like some people want the following to be the way it works: Player 1: "I want to be a wizard and alter reality, and base it on this cool anima/comicbook/cartoon/novel/movie" everyone: "Cool Cool" Player 2: "I want to be a fighter and do the impossable , and base it on this cool anima/comicbook/cartoon/novel/movie" everyone: "Dude, fighters are normal people, no impossable du, just what a normal guy with a sword could do back int he dark ages" [/QUOTE]
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