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Why we need Warlords in D&DN
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<blockquote data-quote="igniz13" data-source="post: 5780154" data-attributes="member: 90483"><p>I was going to respond to the quoted post, but i'll respond to this and expand.</p><p></p><p>The core difference between Fighter and Warlord is psychology and approach to combat. This is largely inferred by role more than anything. Don't forget that Fighter is so generic a name it could elude or become any number of classes if given the option.</p><p></p><p>It is entirely possible that the Fighter in 5e be given numerous options that lead to it being a Warlord or Barbarian or Ranger or whatever. The concept is that broad. What the Warlord does in 4e is give specific representation of people who lead in battle with mechanics to back that up.</p><p></p><p>As an example, I had an Inspiring Warlord who was a Samurai, people we're inspired by his deeds and debonair, his effortless style and battle prowess. If I did that with a Fighter, he'd be forced to be a Defender and whatever stylistic tones to his powers would be pointless fluff. With him being a Warlord, people feel genuinely inspired to fight on just by being around him. The mechanics of the class bring depth and meaning to his actions and help sell the character.</p></blockquote><p></p>
[QUOTE="igniz13, post: 5780154, member: 90483"] I was going to respond to the quoted post, but i'll respond to this and expand. The core difference between Fighter and Warlord is psychology and approach to combat. This is largely inferred by role more than anything. Don't forget that Fighter is so generic a name it could elude or become any number of classes if given the option. It is entirely possible that the Fighter in 5e be given numerous options that lead to it being a Warlord or Barbarian or Ranger or whatever. The concept is that broad. What the Warlord does in 4e is give specific representation of people who lead in battle with mechanics to back that up. As an example, I had an Inspiring Warlord who was a Samurai, people we're inspired by his deeds and debonair, his effortless style and battle prowess. If I did that with a Fighter, he'd be forced to be a Defender and whatever stylistic tones to his powers would be pointless fluff. With him being a Warlord, people feel genuinely inspired to fight on just by being around him. The mechanics of the class bring depth and meaning to his actions and help sell the character. [/QUOTE]
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